Many video drivers implement a fixed set of frame formats and thus face a task
of finding the best match for a user-requested format. Implementing this in a
generic function has also an advantage, that different drivers with similar
supported format sets will select the same format for the user, which improves
consistency across drivers.
Signed-off-by: Guennadi Liakhovetski <g.liakhovetski@gmx.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
return 0;
}
EXPORT_SYMBOL_GPL(v4l_fill_dv_preset_info);
+
+struct v4l2_frmsize_discrete *v4l2_find_nearest_format(struct v4l2_discrete_probe *probe,
+ s32 width, s32 height)
+{
+ int i;
+ u32 error, min_error = UINT_MAX;
+ struct v4l2_frmsize_discrete *size, *best = NULL;
+
+ if (!probe)
+ return best;
+
+ for (i = 0, size = probe->sizes; i < probe->num_sizes; i++, size++) {
+ error = abs(size->width - width) + abs(size->height - height);
+ if (error < min_error) {
+ min_error = error;
+ best = size;
+ }
+ if (!error)
+ break;
+ }
+
+ return best;
+}
+EXPORT_SYMBOL_GPL(v4l2_find_nearest_format);
__u32 height; /* Frame height [pixel] */
};
+struct v4l2_discrete_probe {
+ const struct v4l2_frmsize_discrete *sizes;
+ int num_sizes;
+};
+
+struct v4l2_frmsize_discrete *v4l2_find_nearest_format(struct v4l2_discrete_probe *probe,
+ s32 width, s32 height);
+
struct v4l2_frmsize_stepwise {
__u32 min_width; /* Minimum frame width [pixel] */
__u32 max_width; /* Maximum frame width [pixel] */