pvpanic: Set high notifier priority
authorTakashi Iwai <tiwai@suse.de>
Tue, 6 May 2014 15:52:26 +0000 (17:52 +0200)
committerMatthew Garrett <matthew.garrett@nebula.com>
Mon, 9 Jun 2014 21:45:36 +0000 (17:45 -0400)
We've observed the missing pvpanic call at panic, and it turned out
that this was blocked by the broken notifier of drm_fb_helper, where
scheduling may be called during switching to the fb console.
It's fairly difficult to fix the drm_fb problem and a quick fix isn't
foreseen, a simpler solution for the missing pvpanic call would be
just to call this earlier.

In order to assure that, this patch sets a higher priority to pvpanic
notifier_block.  Once when the issue of drm_fb is resolved, we can
remove this priority again.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
Signed-off-by: Matthew Garrett <matthew.garrett@nebula.com>
drivers/platform/x86/pvpanic.c

index c9f6e511daa639f9656f6e96de7603be944e934b..073a90a63dbc4a1843aa5a7b839b4f169322c86b 100644 (file)
@@ -70,6 +70,7 @@ pvpanic_panic_notify(struct notifier_block *nb, unsigned long code,
 
 static struct notifier_block pvpanic_panic_nb = {
        .notifier_call = pvpanic_panic_notify,
+       .priority = 1, /* let this called before broken drm_fb_helper */
 };