#define V4L2_EVENT_CTRL 3
#define V4L2_EVENT_FRAME_SYNC 4
#define V4L2_EVENT_SOURCE_CHANGE 5
+#define V4L2_EVENT_MOTION_DET 6
#define V4L2_EVENT_PRIVATE_START 0x08000000
/* Payload for V4L2_EVENT_VSYNC */
__u32 changes;
};
+#define V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ (1 << 0)
+
+/**
+ * struct v4l2_event_motion_det - motion detection event
+ * @flags: if V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ is set, then the
+ * frame_sequence field is valid.
+ * @frame_sequence: the frame sequence number associated with this event.
+ * @region_mask: which regions detected motion.
+ */
+struct v4l2_event_motion_det {
+ __u32 flags;
+ __u32 frame_sequence;
+ __u32 region_mask;
+};
+
struct v4l2_event {
__u32 type;
union {
struct v4l2_event_ctrl ctrl;
struct v4l2_event_frame_sync frame_sync;
struct v4l2_event_src_change src_change;
+ struct v4l2_event_motion_det motion_det;
__u8 data[64];
} u;
__u32 pending;