#define SCHED_CAPACITY_SHIFT 10
#define SCHED_CAPACITY_SCALE (1L << SCHED_CAPACITY_SHIFT)
+/*
+ * Wake-queues are lists of tasks with a pending wakeup, whose
+ * callers have already marked the task as woken internally,
+ * and can thus carry on. A common use case is being able to
+ * do the wakeups once the corresponding user lock as been
+ * released.
+ *
+ * We hold reference to each task in the list across the wakeup,
+ * thus guaranteeing that the memory is still valid by the time
+ * the actual wakeups are performed in wake_up_q().
+ *
+ * One per task suffices, because there's never a need for a task to be
+ * in two wake queues simultaneously; it is forbidden to abandon a task
+ * in a wake queue (a call to wake_up_q() _must_ follow), so if a task is
+ * already in a wake queue, the wakeup will happen soon and the second
+ * waker can just skip it.
+ *
+ * The WAKE_Q macro declares and initializes the list head.
+ * wake_up_q() does NOT reinitialize the list; it's expected to be
+ * called near the end of a function, where the fact that the queue is
+ * not used again will be easy to see by inspection.
+ *
+ * Note that this can cause spurious wakeups. schedule() callers
+ * must ensure the call is done inside a loop, confirming that the
+ * wakeup condition has in fact occurred.
+ */
+struct wake_q_node {
+ struct wake_q_node *next;
+};
+
+struct wake_q_head {
+ struct wake_q_node *first;
+ struct wake_q_node **lastp;
+};
+
+#define WAKE_Q_TAIL ((struct wake_q_node *) 0x01)
+
+#define WAKE_Q(name) \
+ struct wake_q_head name = { WAKE_Q_TAIL, &name.first }
+
+extern void wake_q_add(struct wake_q_head *head,
+ struct task_struct *task);
+extern void wake_up_q(struct wake_q_head *head);
+
/*
* sched-domains (multiprocessor balancing) declarations:
*/
/* Protection of the PI data structures: */
raw_spinlock_t pi_lock;
+ struct wake_q_node wake_q;
+
#ifdef CONFIG_RT_MUTEXES
/* PI waiters blocked on a rt_mutex held by this task */
struct rb_root pi_waiters;
#endif
#endif
+void wake_q_add(struct wake_q_head *head, struct task_struct *task)
+{
+ struct wake_q_node *node = &task->wake_q;
+
+ /*
+ * Atomically grab the task, if ->wake_q is !nil already it means
+ * its already queued (either by us or someone else) and will get the
+ * wakeup due to that.
+ *
+ * This cmpxchg() implies a full barrier, which pairs with the write
+ * barrier implied by the wakeup in wake_up_list().
+ */
+ if (cmpxchg(&node->next, NULL, WAKE_Q_TAIL))
+ return;
+
+ get_task_struct(task);
+
+ /*
+ * The head is context local, there can be no concurrency.
+ */
+ *head->lastp = node;
+ head->lastp = &node->next;
+}
+
+void wake_up_q(struct wake_q_head *head)
+{
+ struct wake_q_node *node = head->first;
+
+ while (node != WAKE_Q_TAIL) {
+ struct task_struct *task;
+
+ task = container_of(node, struct task_struct, wake_q);
+ BUG_ON(!task);
+ /* task can safely be re-inserted now */
+ node = node->next;
+ task->wake_q.next = NULL;
+
+ /*
+ * wake_up_process() implies a wmb() to pair with the queueing
+ * in wake_q_add() so as not to miss wakeups.
+ */
+ wake_up_process(task);
+ put_task_struct(task);
+ }
+}
+
/*
* resched_curr - mark rq's current task 'to be rescheduled now'.
*