/**
* cgroup_for_each_child - iterate through children of a cgroup
* @pos: the cgroup * to use as the loop cursor
- * @cgroup: cgroup whose children to walk
+ * @cgrp: cgroup whose children to walk
*
- * Walk @cgroup's children. Must be called under rcu_read_lock(). A child
+ * Walk @cgrp's children. Must be called under rcu_read_lock(). A child
* cgroup which hasn't finished ->css_online() or already has finished
* ->css_offline() may show up during traversal and it's each subsystem's
* responsibility to verify that each @pos is alive.
* If a subsystem synchronizes against the parent in its ->css_online() and
* before starting iterating, a cgroup which finished ->css_online() is
* guaranteed to be visible in the future iterations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
-#define cgroup_for_each_child(pos, cgroup) \
- list_for_each_entry_rcu(pos, &(cgroup)->children, sibling)
+#define cgroup_for_each_child(pos, cgrp) \
+ for ((pos) = list_first_or_null_rcu(&(cgrp)->children, \
+ struct cgroup, sibling); \
+ (pos); (pos) = cgroup_next_sibling((pos)))
struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
struct cgroup *cgroup);
* Alternatively, a subsystem may choose to use a single global lock to
* synchronize ->css_online() and ->css_offline() against tree-walking
* operations.
+ *
+ * It is allowed to temporarily drop RCU read lock during iteration. The
+ * caller is responsible for ensuring that @pos remains accessible until
+ * the start of the next iteration by, for example, bumping the css refcnt.
*/
#define cgroup_for_each_descendant_pre(pos, cgroup) \
for (pos = cgroup_next_descendant_pre(NULL, (cgroup)); (pos); \
*
* To be used by cgroup_for_each_descendant_pre(). Find the next
* descendant to visit for pre-order traversal of @cgroup's descendants.
+ *
+ * While this function requires RCU read locking, it doesn't require the
+ * whole traversal to be contained in a single RCU critical section. This
+ * function will return the correct next descendant as long as both @pos
+ * and @cgroup are accessible and @pos is a descendant of @cgroup.
*/
struct cgroup *cgroup_next_descendant_pre(struct cgroup *pos,
struct cgroup *cgroup)
/* no child, visit my or the closest ancestor's next sibling */
while (pos != cgroup) {
- next = list_entry_rcu(pos->sibling.next, struct cgroup,
- sibling);
- if (&next->sibling != &pos->parent->children)
+ next = cgroup_next_sibling(pos);
+ if (next)
return next;
-
pos = pos->parent;
}
* Return the rightmost descendant of @pos. If there's no descendant,
* @pos is returned. This can be used during pre-order traversal to skip
* subtree of @pos.
+ *
+ * While this function requires RCU read locking, it doesn't require the
+ * whole traversal to be contained in a single RCU critical section. This
+ * function will return the correct rightmost descendant as long as @pos is
+ * accessible.
*/
struct cgroup *cgroup_rightmost_descendant(struct cgroup *pos)
{
*
* To be used by cgroup_for_each_descendant_post(). Find the next
* descendant to visit for post-order traversal of @cgroup's descendants.
+ *
+ * While this function requires RCU read locking, it doesn't require the
+ * whole traversal to be contained in a single RCU critical section. This
+ * function will return the correct next descendant as long as both @pos
+ * and @cgroup are accessible and @pos is a descendant of @cgroup.
*/
struct cgroup *cgroup_next_descendant_post(struct cgroup *pos,
struct cgroup *cgroup)
}
/* if there's an unvisited sibling, visit its leftmost descendant */
- next = list_entry_rcu(pos->sibling.next, struct cgroup, sibling);
- if (&next->sibling != &pos->parent->children)
+ next = cgroup_next_sibling(pos);
+ if (next)
return cgroup_leftmost_descendant(next);
/* no sibling left, visit parent */