Use the DMA_32BIT_MASK constant from dma-mapping.h when calling
pci_set_dma_mask() or pci_set_consistent_dma_mask() See
http://marc.theaimsgroup.com/?t=
108001993000001&r=1&w=2 for details
Signed-off-by: Tobias Klauser <tklauser@nuerscht.ch>
Signed-off-by: Domen Puncer <domen@coderock.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
#include <linux/spinlock.h>
#include <linux/gameport.h>
#include <linux/wait.h>
+#include <linux/dma-mapping.h>
#include <asm/io.h>
#include <asm/page.h>
return -ENODEV;
if (pcidev->irq == 0)
return -ENODEV;
- i = pci_set_dma_mask(pcidev, 0xffffffff);
+ i = pci_set_dma_mask(pcidev, DMA_32BIT_MASK);
if (i) {
printk(KERN_WARNING "es1370: architecture does not support 32bit PCI busmaster DMA\n");
return i;