lockdep_assert_held(&pcpu_alloc_mutex);
if (!pages)
- pages = pcpu_mem_zalloc(pages_size);
+ pages = pcpu_mem_zalloc(pages_size, 0);
return pages;
}
* @pages: array to put the allocated pages into, indexed by pcpu_page_idx()
* @page_start: page index of the first page to be allocated
* @page_end: page index of the last page to be allocated + 1
+ * @gfp: allocation flags passed to the underlying allocator
*
* Allocate pages [@page_start,@page_end) into @pages for all units.
* The allocation is for @chunk. Percpu core doesn't care about the
* content of @pages and will pass it verbatim to pcpu_map_pages().
*/
static int pcpu_alloc_pages(struct pcpu_chunk *chunk,
- struct page **pages, int page_start, int page_end)
+ struct page **pages, int page_start, int page_end,
+ gfp_t gfp)
{
- const gfp_t gfp = GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD;
unsigned int cpu, tcpu;
int i;
+ gfp |= GFP_KERNEL | __GFP_HIGHMEM | __GFP_COLD;
+
for_each_possible_cpu(cpu) {
for (i = page_start; i < page_end; i++) {
struct page **pagep = &pages[pcpu_page_idx(cpu, i)];
* @chunk: chunk of interest
* @page_start: the start page
* @page_end: the end page
+ * @gfp: allocation flags passed to the underlying memory allocator
*
* For each cpu, populate and map pages [@page_start,@page_end) into
* @chunk.
* pcpu_alloc_mutex, does GFP_KERNEL allocation.
*/
static int pcpu_populate_chunk(struct pcpu_chunk *chunk,
- int page_start, int page_end)
+ int page_start, int page_end, gfp_t gfp)
{
struct page **pages;
if (!pages)
return -ENOMEM;
- if (pcpu_alloc_pages(chunk, pages, page_start, page_end))
+ if (pcpu_alloc_pages(chunk, pages, page_start, page_end, gfp))
return -ENOMEM;
if (pcpu_map_pages(chunk, pages, page_start, page_end)) {
pcpu_free_pages(chunk, pages, page_start, page_end);
}
-static struct pcpu_chunk *pcpu_create_chunk(void)
+static struct pcpu_chunk *pcpu_create_chunk(gfp_t gfp)
{
struct pcpu_chunk *chunk;
struct vm_struct **vms;
- chunk = pcpu_alloc_chunk();
+ chunk = pcpu_alloc_chunk(gfp);
if (!chunk)
return NULL;
/**
* pcpu_mem_zalloc - allocate memory
* @size: bytes to allocate
+ * @gfp: allocation flags
*
* Allocate @size bytes. If @size is smaller than PAGE_SIZE,
- * kzalloc() is used; otherwise, vzalloc() is used. The returned
- * memory is always zeroed.
+ * kzalloc() is used; otherwise, the equivalent of vzalloc() is used.
+ * This is to facilitate passing through whitelisted flags. The
+ * returned memory is always zeroed.
*
* CONTEXT:
* Does GFP_KERNEL allocation.
* RETURNS:
* Pointer to the allocated area on success, NULL on failure.
*/
-static void *pcpu_mem_zalloc(size_t size)
+static void *pcpu_mem_zalloc(size_t size, gfp_t gfp)
{
if (WARN_ON_ONCE(!slab_is_available()))
return NULL;
if (size <= PAGE_SIZE)
- return kzalloc(size, GFP_KERNEL);
+ return kzalloc(size, gfp | GFP_KERNEL);
else
- return vzalloc(size);
+ return __vmalloc(size, gfp | GFP_KERNEL | __GFP_ZERO,
+ PAGE_KERNEL);
}
/**
return chunk;
}
-static struct pcpu_chunk *pcpu_alloc_chunk(void)
+static struct pcpu_chunk *pcpu_alloc_chunk(gfp_t gfp)
{
struct pcpu_chunk *chunk;
int region_bits;
- chunk = pcpu_mem_zalloc(pcpu_chunk_struct_size);
+ chunk = pcpu_mem_zalloc(pcpu_chunk_struct_size, gfp);
if (!chunk)
return NULL;
region_bits = pcpu_chunk_map_bits(chunk);
chunk->alloc_map = pcpu_mem_zalloc(BITS_TO_LONGS(region_bits) *
- sizeof(chunk->alloc_map[0]));
+ sizeof(chunk->alloc_map[0]), gfp);
if (!chunk->alloc_map)
goto alloc_map_fail;
chunk->bound_map = pcpu_mem_zalloc(BITS_TO_LONGS(region_bits + 1) *
- sizeof(chunk->bound_map[0]));
+ sizeof(chunk->bound_map[0]), gfp);
if (!chunk->bound_map)
goto bound_map_fail;
chunk->md_blocks = pcpu_mem_zalloc(pcpu_chunk_nr_blocks(chunk) *
- sizeof(chunk->md_blocks[0]));
+ sizeof(chunk->md_blocks[0]), gfp);
if (!chunk->md_blocks)
goto md_blocks_fail;
* pcpu_addr_to_page - translate address to physical address
* pcpu_verify_alloc_info - check alloc_info is acceptable during init
*/
-static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size);
+static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size,
+ gfp_t gfp);
static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size);
-static struct pcpu_chunk *pcpu_create_chunk(void);
+static struct pcpu_chunk *pcpu_create_chunk(gfp_t gfp);
static void pcpu_destroy_chunk(struct pcpu_chunk *chunk);
static struct page *pcpu_addr_to_page(void *addr);
static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai);
}
if (list_empty(&pcpu_slot[pcpu_nr_slots - 1])) {
- chunk = pcpu_create_chunk();
+ chunk = pcpu_create_chunk(0);
if (!chunk) {
err = "failed to allocate new chunk";
goto fail;
page_start, page_end) {
WARN_ON(chunk->immutable);
- ret = pcpu_populate_chunk(chunk, rs, re);
+ ret = pcpu_populate_chunk(chunk, rs, re, 0);
spin_lock_irqsave(&pcpu_lock, flags);
if (ret) {
* pcpu_balance_workfn - manage the amount of free chunks and populated pages
* @work: unused
*
- * Reclaim all fully free chunks except for the first one.
+ * Reclaim all fully free chunks except for the first one. This is also
+ * responsible for maintaining the pool of empty populated pages. However,
+ * it is possible that this is called when physical memory is scarce causing
+ * OOM killer to be triggered. We should avoid doing so until an actual
+ * allocation causes the failure as it is possible that requests can be
+ * serviced from already backed regions.
*/
static void pcpu_balance_workfn(struct work_struct *work)
{
+ /* gfp flags passed to underlying allocators */
+ const gfp_t gfp = __GFP_NORETRY | __GFP_NOWARN;
LIST_HEAD(to_free);
struct list_head *free_head = &pcpu_slot[pcpu_nr_slots - 1];
struct pcpu_chunk *chunk, *next;
chunk->nr_pages) {
int nr = min(re - rs, nr_to_pop);
- ret = pcpu_populate_chunk(chunk, rs, rs + nr);
+ ret = pcpu_populate_chunk(chunk, rs, rs + nr, gfp);
if (!ret) {
nr_to_pop -= nr;
spin_lock_irq(&pcpu_lock);
if (nr_to_pop) {
/* ran out of chunks to populate, create a new one and retry */
- chunk = pcpu_create_chunk();
+ chunk = pcpu_create_chunk(gfp);
if (chunk) {
spin_lock_irq(&pcpu_lock);
pcpu_chunk_relocate(chunk, -1);