list_add(&cs->list, entry);
}
-
-/*
- * Maximum time we expect to go between ticks. This includes idle
- * tickless time. It provides the trade off between selecting a
- * mult/shift pair that is very precise but can only handle a short
- * period of time, vs. a mult/shift pair that can handle long periods
- * of time but isn't as precise.
- *
- * This is a subsystem constant, and actual hardware limitations
- * may override it (ie: clocksources that wrap every 3 seconds).
- */
-#define MAX_UPDATE_LENGTH 5 /* Seconds */
-
/**
* __clocksource_updatefreq_scale - Used update clocksource with new freq
* @t: clocksource to be registered
*/
void __clocksource_updatefreq_scale(struct clocksource *cs, u32 scale, u32 freq)
{
+ unsigned long sec;
+
/*
- * Ideally we want to use some of the limits used in
- * clocksource_max_deferment, to provide a more informed
- * MAX_UPDATE_LENGTH. But for now this just gets the
- * register interface working properly.
+ * Calc the maximum number of seconds which we can run before
+ * wrapping around. For clocksources which have a mask > 32bit
+ * we need to limit the max sleep time to have a good
+ * conversion precision. 10 minutes is still a reasonable
+ * amount. That results in a shift value of 24 for a
+ * clocksource with mask >= 40bit and f >= 4GHz. That maps to
+ * ~ 0.06ppm granularity for NTP. We apply the same 12.5%
+ * margin as we do in clocksource_max_deferment()
*/
+ sec = (cs->mask - (cs->mask >> 5));
+ do_div(sec, freq);
+ do_div(sec, scale);
+ if (!sec)
+ sec = 1;
+ else if (sec > 600 && cs->mask > UINT_MAX)
+ sec = 600;
+
clocks_calc_mult_shift(&cs->mult, &cs->shift, freq,
- NSEC_PER_SEC/scale,
- MAX_UPDATE_LENGTH*scale);
+ NSEC_PER_SEC / scale, sec * scale);
cs->max_idle_ns = clocksource_max_deferment(cs);
}
EXPORT_SYMBOL_GPL(__clocksource_updatefreq_scale);