return id;
}
-struct rsnd_dai *rsnd_dai_get(struct rsnd_priv *priv, int id)
+struct rsnd_dai *rsnd_rdai_get(struct rsnd_priv *priv, int id)
{
if ((id < 0) || (id >= rsnd_rdai_nr(priv)))
return NULL;
{
struct rsnd_priv *priv = snd_soc_dai_get_drvdata(dai);
- return rsnd_dai_get(priv, dai->id);
+ return rsnd_rdai_get(priv, dai->id);
}
int rsnd_dai_is_play(struct rsnd_dai *rdai, struct rsnd_dai_stream *io)
#define for_each_rsnd_dai(rdai, priv, i) \
for (i = 0; \
(i < rsnd_rdai_nr(priv)) && \
- ((rdai) = rsnd_dai_get(priv, i)); \
+ ((rdai) = rsnd_rdai_get(priv, i)); \
i++)
-struct rsnd_dai *rsnd_dai_get(struct rsnd_priv *priv, int id);
+struct rsnd_dai *rsnd_rdai_get(struct rsnd_priv *priv, int id);
+
int rsnd_dai_is_play(struct rsnd_dai *rdai, struct rsnd_dai_stream *io);
int rsnd_dai_id(struct rsnd_priv *priv, struct rsnd_dai *rdai);
#define rsnd_dai_get_platform_info(rdai) ((rdai)->info)