Not really needed, but makes the next change a little bit more compact.
v2:
- Use zero-based numbering for engine names: xcs0, xcs1.. xcsN (Tvrtko, Chris)
- Make sure the mock engine name is null-terminated (Tvrtko, Chris)
v3: Because I'm stupid (Chris)
v4: Verify engine name wasn't truncated (Michal)
v5:
- Kill the warning in mock engine (Chris)
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Michal Wajdeczko <michal.wajdeczko@intel.com>
Signed-off-by: Oscar Mateo <oscar.mateo@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1491834873-9345-4-git-send-email-oscar.mateo@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
.init_legacy = intel_init_bsd_ring_buffer,
},
[VCS2] = {
- .name = "vcs2",
+ .name = "vcs",
.hw_id = VCS2_HW,
.exec_id = I915_EXEC_BSD,
.class = VIDEO_DECODE_CLASS,
engine->id = id;
engine->i915 = dev_priv;
- engine->name = info->name;
+ WARN_ON(snprintf(engine->name, sizeof(engine->name), "%s%u",
+ info->name, info->instance) >= sizeof(engine->name));
engine->exec_id = info->exec_id;
engine->hw_id = engine->guc_id = info->hw_id;
engine->mmio_base = info->mmio_base;
VECS
};
+#define INTEL_ENGINE_CS_MAX_NAME 8
+
struct intel_engine_cs {
struct drm_i915_private *i915;
- const char *name;
+ char name[INTEL_ENGINE_CS_MAX_NAME];
enum intel_engine_id id;
unsigned int exec_id;
unsigned int hw_id;
/* minimal engine setup for requests */
engine->base.i915 = i915;
- engine->base.name = name;
+ snprintf(engine->base.name, sizeof(engine->base.name), "%s", name);
engine->base.id = id++;
engine->base.status_page.page_addr = (void *)(engine + 1);