static int vortex_core_shutdown(vortex_t * card);
static void vortex_enable_int(vortex_t * card);
static irqreturn_t vortex_interrupt(int irq, void *dev_id);
-static int vortex_alsafmt_aspfmt(int alsafmt);
+static int vortex_alsafmt_aspfmt(int alsafmt, vortex_t *v);
/* Connection stuff. */
static void vortex_connect_default(vortex_t * vortex, int en);
static void vortex_Vort3D_enable(vortex_t * v);
static void vortex_Vort3D_disable(vortex_t * v);
static void vortex_Vort3D_connect(vortex_t * vortex, int en);
-static void vortex_Vort3D_InitializeSource(a3dsrc_t * a, int en);
+static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v);
#endif
/* Driver stuff. */
}
/* Reset entire A3D engine */
-static void a3dsrc_ZeroStateA3D(a3dsrc_t * a)
+static void a3dsrc_ZeroStateA3D(a3dsrc_t *a, vortex_t *v)
{
int i, var, var2;
Vort3DRend_Initialize(v, XT_HEADPHONE);
for (i = 0; i < NR_A3D; i++) {
vortex_A3dSourceHw_Initialize(v, i % 4, i >> 2);
- a3dsrc_ZeroStateA3D(&(v->a3d[0]));
+ a3dsrc_ZeroStateA3D(&v->a3d[0], v);
}
/* Register ALSA controls */
vortex_a3d_register_controls(v);
}
/* Initialize one single A3D source. */
-static void vortex_Vort3D_InitializeSource(a3dsrc_t * a, int en)
+static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v)
{
if (a->vortex == NULL) {
pr_warn
return -EBUSY;
}
/* (De)Initialize A3D hardware source. */
- vortex_Vort3D_InitializeSource(&(vortex->a3d[a3d]), en);
+ vortex_Vort3D_InitializeSource(&vortex->a3d[a3d], en,
+ vortex);
}
/* Make SPDIF out exclusive to "spdif" device when in use. */
if ((stream->type == VORTEX_PCM_SPDIF) && (en)) {
/* Alsa support. */
-static int vortex_alsafmt_aspfmt(int alsafmt)
+static int vortex_alsafmt_aspfmt(int alsafmt, vortex_t *v)
{
int fmt;
dir = 1;
else
dir = 0;
- fmt = vortex_alsafmt_aspfmt(runtime->format);
+ fmt = vortex_alsafmt_aspfmt(runtime->format, chip);
spin_lock_irq(&chip->lock);
if (VORTEX_PCM_TYPE(substream->pcm) != VORTEX_PCM_WT) {
vortex_adbdma_setmode(chip, dma, 1, dir, fmt,