}
EXPORT_SYMBOL(drm_mode_object_reference);
+/**
+ * drm_crtc_force_disable - Forcibly turn off a CRTC
+ * @crtc: CRTC to turn off
+ *
+ * Returns:
+ * Zero on success, error code on failure.
+ */
+int drm_crtc_force_disable(struct drm_crtc *crtc)
+{
+ struct drm_mode_set set = {
+ .crtc = crtc,
+ };
+
+ return drm_mode_set_config_internal(&set);
+}
+EXPORT_SYMBOL(drm_crtc_force_disable);
+
+/**
+ * drm_crtc_force_disable_all - Forcibly turn off all enabled CRTCs
+ * @dev: DRM device whose CRTCs to turn off
+ *
+ * Drivers may want to call this on unload to ensure that all displays are
+ * unlit and the GPU is in a consistent, low power state. Takes modeset locks.
+ *
+ * Returns:
+ * Zero on success, error code on failure.
+ */
+int drm_crtc_force_disable_all(struct drm_device *dev)
+{
+ struct drm_crtc *crtc;
+ int ret = 0;
+
+ drm_modeset_lock_all(dev);
+ drm_for_each_crtc(crtc, dev)
+ if (crtc->enabled) {
+ ret = drm_crtc_force_disable(crtc);
+ if (ret)
+ goto out;
+ }
+out:
+ drm_modeset_unlock_all(dev);
+ return ret;
+}
+EXPORT_SYMBOL(drm_crtc_force_disable_all);
+
static void drm_framebuffer_free(struct kref *kref)
{
struct drm_framebuffer *fb =
extern void drm_plane_force_disable(struct drm_plane *plane);
extern void drm_crtc_get_hv_timing(const struct drm_display_mode *mode,
int *hdisplay, int *vdisplay);
+extern int drm_crtc_force_disable(struct drm_crtc *crtc);
+extern int drm_crtc_force_disable_all(struct drm_device *dev);
extern void drm_encoder_cleanup(struct drm_encoder *encoder);