The argument is unnecessary and in practice confusing,
and has caused the callers to do all manner of silly things.
Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com>
Acked-by: Julian Anastasov <ja@ssi.bg>
Signed-off-by: Simon Horman <horms@verge.net.au>
const char *ip_vs_state_name(__u16 proto, int state);
-void ip_vs_tcp_conn_listen(struct net *net, struct ip_vs_conn *cp);
+void ip_vs_tcp_conn_listen(struct ip_vs_conn *cp);
int ip_vs_check_template(struct ip_vs_conn *ct);
void ip_vs_random_dropentry(struct netns_ipvs *ipvs);
int ip_vs_conn_init(void);
int ret = 0;
enum ip_conntrack_info ctinfo;
struct nf_conn *ct;
- struct net *net;
*diff = 0;
* would be adjusted twice.
*/
- net = skb_net(skb);
cp->app_data = NULL;
- ip_vs_tcp_conn_listen(net, n_cp);
+ ip_vs_tcp_conn_listen(n_cp);
ip_vs_conn_put(n_cp);
return ret;
}
union nf_inet_addr to;
__be16 port;
struct ip_vs_conn *n_cp;
- struct net *net;
/* no diff required for incoming packets */
*diff = 0;
/*
* Move tunnel to listen state
*/
- net = skb_net(skb);
- ip_vs_tcp_conn_listen(net, n_cp);
+ ip_vs_tcp_conn_listen(n_cp);
ip_vs_conn_put(n_cp);
return 1;
/*
* Set LISTEN timeout. (ip_vs_conn_put will setup timer)
*/
-void ip_vs_tcp_conn_listen(struct net *net, struct ip_vs_conn *cp)
+void ip_vs_tcp_conn_listen(struct ip_vs_conn *cp)
{
- struct ip_vs_proto_data *pd = ip_vs_proto_data_get(net_ipvs(net), IPPROTO_TCP);
+ struct ip_vs_proto_data *pd = ip_vs_proto_data_get(cp->ipvs, IPPROTO_TCP);
spin_lock_bh(&cp->lock);
cp->state = IP_VS_TCP_S_LISTEN;