} while (usage > 0);
}
-/*
- * This mainly exists for tests during the setting of set of use_hierarchy.
- * Since this is the very setting we are changing, the current hierarchy value
- * is meaningless
- */
-static inline bool __memcg_has_children(struct mem_cgroup *memcg)
-{
- struct cgroup_subsys_state *pos;
-
- /* bounce at first found */
- css_for_each_child(pos, &memcg->css)
- return true;
- return false;
-}
-
-/*
- * Must be called with memcg_create_mutex held, unless the cgroup is guaranteed
- * to be already dead (as in mem_cgroup_force_empty, for instance). This is
- * from mem_cgroup_count_children(), in the sense that we don't really care how
- * many children we have; we only need to know if we have any. It also counts
- * any memcg without hierarchy as infertile.
- */
static inline bool memcg_has_children(struct mem_cgroup *memcg)
{
- return memcg->use_hierarchy && __memcg_has_children(memcg);
+ lockdep_assert_held(&memcg_create_mutex);
+ /*
+ * The lock does not prevent addition or deletion to the list
+ * of children, but it prevents a new child from being
+ * initialized based on this parent in css_online(), so it's
+ * enough to decide whether hierarchically inherited
+ * attributes can still be changed or not.
+ */
+ return memcg->use_hierarchy &&
+ !list_empty(&memcg->css.cgroup->children);
}
/*
*/
if ((!parent_memcg || !parent_memcg->use_hierarchy) &&
(val == 1 || val == 0)) {
- if (!__memcg_has_children(memcg))
+ if (list_empty(&memcg->css.cgroup->children))
memcg->use_hierarchy = val;
else
retval = -EBUSY;