There is no reason to use this cascading. It doesn't add anything.
Let's remove it and simplify.
Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
ipfragok:1; /* So let ip fragment this packet */
};
-struct sctp_packet *sctp_packet_init(struct sctp_packet *,
- struct sctp_transport *,
- __u16 sport, __u16 dport);
-struct sctp_packet *sctp_packet_config(struct sctp_packet *, __u32 vtag, int);
+void sctp_packet_init(struct sctp_packet *, struct sctp_transport *,
+ __u16 sport, __u16 dport);
+void sctp_packet_config(struct sctp_packet *, __u32 vtag, int);
sctp_xmit_t sctp_packet_transmit_chunk(struct sctp_packet *,
struct sctp_chunk *, int, gfp_t);
sctp_xmit_t sctp_packet_append_chunk(struct sctp_packet *,
/* Config a packet.
* This appears to be a followup set of initializations.
*/
-struct sctp_packet *sctp_packet_config(struct sctp_packet *packet,
- __u32 vtag, int ecn_capable)
+void sctp_packet_config(struct sctp_packet *packet, __u32 vtag,
+ int ecn_capable)
{
struct sctp_transport *tp = packet->transport;
struct sctp_association *asoc = tp->asoc;
if (chunk)
sctp_packet_append_chunk(packet, chunk);
}
-
- return packet;
}
/* Initialize the packet structure. */
-struct sctp_packet *sctp_packet_init(struct sctp_packet *packet,
- struct sctp_transport *transport,
- __u16 sport, __u16 dport)
+void sctp_packet_init(struct sctp_packet *packet,
+ struct sctp_transport *transport,
+ __u16 sport, __u16 dport)
{
struct sctp_association *asoc = transport->asoc;
size_t overhead;
packet->overhead = overhead;
sctp_packet_reset(packet);
packet->vtag = 0;
-
- return packet;
}
/* Free a packet. */
sctp_transport_route(transport, (union sctp_addr *)&chunk->dest,
sctp_sk(net->sctp.ctl_sock));
- packet = sctp_packet_init(&transport->packet, transport, sport, dport);
- packet = sctp_packet_config(packet, vtag, 0);
+ packet = &transport->packet;
+ sctp_packet_init(packet, transport, sport, dport);
+ sctp_packet_config(packet, vtag, 0);
return packet;