SVGA3dCmdHeader *header);
void vmw_kms_write_svga(struct vmw_private *vmw_priv,
unsigned width, unsigned height, unsigned pitch,
- unsigned bbp, unsigned depth);
+ unsigned bpp, unsigned depth);
int vmw_kms_update_layout_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
void vmw_kms_idle_workqueues(struct vmw_master *vmaster);
struct fb_info *info;
unsigned initial_width, initial_height;
unsigned fb_width, fb_height;
- unsigned fb_bbp, fb_depth, fb_offset, fb_pitch, fb_size;
+ unsigned fb_bpp, fb_depth, fb_offset, fb_pitch, fb_size;
int ret;
/* XXX These shouldn't be hardcoded. */
initial_width = 800;
initial_height = 600;
- fb_bbp = 32;
+ fb_bpp = 32;
fb_depth = 24;
/* XXX As shouldn't these be as well. */
initial_width = min(fb_width, initial_width);
initial_height = min(fb_height, initial_height);
- fb_pitch = fb_width * fb_bbp / 8;
+ fb_pitch = fb_width * fb_bpp / 8;
fb_size = fb_pitch * fb_height;
fb_offset = vmw_read(vmw_priv, SVGA_REG_FB_OFFSET);
par = info->par;
par->vmw_priv = vmw_priv;
par->depth = fb_depth;
- par->bpp = fb_bbp;
+ par->bpp = fb_bpp;
par->vmalloc = NULL;
par->max_width = fb_width;
par->max_height = fb_height;
void vmw_kms_write_svga(struct vmw_private *vmw_priv,
unsigned width, unsigned height, unsigned pitch,
- unsigned bbp, unsigned depth)
+ unsigned bpp, unsigned depth)
{
if (vmw_priv->capabilities & SVGA_CAP_PITCHLOCK)
vmw_write(vmw_priv, SVGA_REG_PITCHLOCK, pitch);
iowrite32(pitch, vmw_priv->mmio_virt + SVGA_FIFO_PITCHLOCK);
vmw_write(vmw_priv, SVGA_REG_WIDTH, width);
vmw_write(vmw_priv, SVGA_REG_HEIGHT, height);
- vmw_write(vmw_priv, SVGA_REG_BITS_PER_PIXEL, bbp);
+ vmw_write(vmw_priv, SVGA_REG_BITS_PER_PIXEL, bpp);
}
int vmw_kms_save_vga(struct vmw_private *vmw_priv)