+++ /dev/null
-/*
- * ip_vs_proto_icmp.c: ICMP load balancing support for IP Virtual Server
- *
- * Authors: Julian Anastasov <ja@ssi.bg>, March 2002
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * version 2 as published by the Free Software Foundation;
- *
- */
-
-#include <linux/module.h>
-#include <linux/kernel.h>
-#include <linux/icmp.h>
-#include <linux/netfilter.h>
-#include <linux/netfilter_ipv4.h>
-
-#include <net/ip_vs.h>
-
-
-static int icmp_timeouts[1] = { 1*60*HZ };
-
-static char * icmp_state_name_table[1] = { "ICMP" };
-
-static struct ip_vs_conn *
-icmp_conn_in_get(const struct sk_buff *skb,
- struct ip_vs_protocol *pp,
- const struct iphdr *iph,
- unsigned int proto_off,
- int inverse)
-{
-#if 0
- struct ip_vs_conn *cp;
-
- if (likely(!inverse)) {
- cp = ip_vs_conn_in_get(iph->protocol,
- iph->saddr, 0,
- iph->daddr, 0);
- } else {
- cp = ip_vs_conn_in_get(iph->protocol,
- iph->daddr, 0,
- iph->saddr, 0);
- }
-
- return cp;
-
-#else
- return NULL;
-#endif
-}
-
-static struct ip_vs_conn *
-icmp_conn_out_get(const struct sk_buff *skb,
- struct ip_vs_protocol *pp,
- const struct iphdr *iph,
- unsigned int proto_off,
- int inverse)
-{
-#if 0
- struct ip_vs_conn *cp;
-
- if (likely(!inverse)) {
- cp = ip_vs_conn_out_get(iph->protocol,
- iph->saddr, 0,
- iph->daddr, 0);
- } else {
- cp = ip_vs_conn_out_get(IPPROTO_UDP,
- iph->daddr, 0,
- iph->saddr, 0);
- }
-
- return cp;
-#else
- return NULL;
-#endif
-}
-
-static int
-icmp_conn_schedule(struct sk_buff *skb, struct ip_vs_protocol *pp,
- int *verdict, struct ip_vs_conn **cpp)
-{
- *verdict = NF_ACCEPT;
- return 0;
-}
-
-static int
-icmp_csum_check(struct sk_buff *skb, struct ip_vs_protocol *pp)
-{
- if (!(skb->nh.iph->frag_off & __constant_htons(IP_OFFSET))) {
- if (skb->ip_summed != CHECKSUM_UNNECESSARY) {
- if (ip_vs_checksum_complete(skb, skb->nh.iph->ihl * 4)) {
- IP_VS_DBG_RL_PKT(0, pp, skb, 0, "Failed checksum for");
- return 0;
- }
- }
- }
- return 1;
-}
-
-static void
-icmp_debug_packet(struct ip_vs_protocol *pp,
- const struct sk_buff *skb,
- int offset,
- const char *msg)
-{
- char buf[256];
- struct iphdr _iph, *ih;
-
- ih = skb_header_pointer(skb, offset, sizeof(_iph), &_iph);
- if (ih == NULL)
- sprintf(buf, "%s TRUNCATED", pp->name);
- else if (ih->frag_off & __constant_htons(IP_OFFSET))
- sprintf(buf, "%s %u.%u.%u.%u->%u.%u.%u.%u frag",
- pp->name, NIPQUAD(ih->saddr),
- NIPQUAD(ih->daddr));
- else {
- struct icmphdr _icmph, *ic;
-
- ic = skb_header_pointer(skb, offset + ih->ihl*4,
- sizeof(_icmph), &_icmph);
- if (ic == NULL)
- sprintf(buf, "%s TRUNCATED to %u bytes\n",
- pp->name, skb->len - offset);
- else
- sprintf(buf, "%s %u.%u.%u.%u->%u.%u.%u.%u T:%d C:%d",
- pp->name, NIPQUAD(ih->saddr),
- NIPQUAD(ih->daddr),
- ic->type, ic->code);
- }
- printk(KERN_DEBUG "IPVS: %s: %s\n", msg, buf);
-}
-
-static int
-icmp_state_transition(struct ip_vs_conn *cp, int direction,
- const struct sk_buff *skb,
- struct ip_vs_protocol *pp)
-{
- cp->timeout = pp->timeout_table[IP_VS_ICMP_S_NORMAL];
- return 1;
-}
-
-static int
-icmp_set_state_timeout(struct ip_vs_protocol *pp, char *sname, int to)
-{
- int num;
- char **names;
-
- num = IP_VS_ICMP_S_LAST;
- names = icmp_state_name_table;
- return ip_vs_set_state_timeout(pp->timeout_table, num, names, sname, to);
-}
-
-
-static void icmp_init(struct ip_vs_protocol *pp)
-{
- pp->timeout_table = icmp_timeouts;
-}
-
-static void icmp_exit(struct ip_vs_protocol *pp)
-{
-}
-
-struct ip_vs_protocol ip_vs_protocol_icmp = {
- .name = "ICMP",
- .protocol = IPPROTO_ICMP,
- .dont_defrag = 0,
- .init = icmp_init,
- .exit = icmp_exit,
- .conn_schedule = icmp_conn_schedule,
- .conn_in_get = icmp_conn_in_get,
- .conn_out_get = icmp_conn_out_get,
- .snat_handler = NULL,
- .dnat_handler = NULL,
- .csum_check = icmp_csum_check,
- .state_transition = icmp_state_transition,
- .register_app = NULL,
- .unregister_app = NULL,
- .app_conn_bind = NULL,
- .debug_packet = icmp_debug_packet,
- .timeout_change = NULL,
- .set_state_timeout = icmp_set_state_timeout,
-};