virtio-gpu: add 3d/virgl support
authorGerd Hoffmann <kraxel@redhat.com>
Tue, 28 Oct 2014 11:48:00 +0000 (12:48 +0100)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 16 Oct 2015 08:44:02 +0000 (10:44 +0200)
Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
drivers/gpu/drm/virtio/Makefile
drivers/gpu/drm/virtio/virtgpu_drv.c
drivers/gpu/drm/virtio/virtgpu_drv.h
drivers/gpu/drm/virtio/virtgpu_gem.c
drivers/gpu/drm/virtio/virtgpu_ioctl.c [new file with mode: 0644]
drivers/gpu/drm/virtio/virtgpu_kms.c
drivers/gpu/drm/virtio/virtgpu_ttm.c
drivers/gpu/drm/virtio/virtgpu_vq.c
include/uapi/drm/Kbuild
include/uapi/drm/virtgpu_drm.h [new file with mode: 0644]
include/uapi/linux/virtio_gpu.h

index 2ee1602d77d421c5468545472ad794b1d19b7d38..da7bf192e4620db4dec0877e8ea37439b15c7224 100644 (file)
@@ -6,6 +6,7 @@ ccflags-y := -Iinclude/drm
 
 virtio-gpu-y := virtgpu_drv.o virtgpu_kms.o virtgpu_drm_bus.o virtgpu_gem.o \
        virtgpu_fb.o virtgpu_display.o virtgpu_vq.o virtgpu_ttm.o \
-       virtgpu_fence.o virtgpu_object.o virtgpu_debugfs.o virtgpu_plane.o
+       virtgpu_fence.o virtgpu_object.o virtgpu_debugfs.o virtgpu_plane.o \
+       virtgpu_ioctl.o
 
 obj-$(CONFIG_DRM_VIRTIO_GPU) += virtio-gpu.o
index 7d9610aaeff9761474602249417ae05a29e6e3f9..c27d3a30df0a4135a9d708072c40be5a1a0bc4e2 100644 (file)
@@ -73,6 +73,14 @@ static struct virtio_device_id id_table[] = {
 };
 
 static unsigned int features[] = {
+#ifdef __LITTLE_ENDIAN
+       /*
+        * Gallium command stream send by virgl is native endian.
+        * Because of that we only support little endian guests on
+        * little endian hosts.
+        */
+       VIRTIO_GPU_F_VIRGL,
+#endif
 };
 static struct virtio_driver virtio_gpu_driver = {
        .feature_table = features,
@@ -114,6 +122,8 @@ static struct drm_driver driver = {
        .set_busid = drm_virtio_set_busid,
        .load = virtio_gpu_driver_load,
        .unload = virtio_gpu_driver_unload,
+       .open = virtio_gpu_driver_open,
+       .postclose = virtio_gpu_driver_postclose,
 
        .dumb_create = virtio_gpu_mode_dumb_create,
        .dumb_map_offset = virtio_gpu_mode_dumb_mmap,
@@ -125,8 +135,13 @@ static struct drm_driver driver = {
 #endif
 
        .gem_free_object = virtio_gpu_gem_free_object,
+       .gem_open_object = virtio_gpu_gem_object_open,
+       .gem_close_object = virtio_gpu_gem_object_close,
        .fops = &virtio_gpu_driver_fops,
 
+       .ioctls = virtio_gpu_ioctls,
+       .num_ioctls = DRM_VIRTIO_NUM_IOCTLS,
+
        .name = DRIVER_NAME,
        .desc = DRIVER_DESC,
        .date = DRIVER_DATE,
index 6d4db2dba90b2f8757fda75dc43a2f69eb6e44d8..27191088a7015d20efbca089df70ca1ac53f9e1c 100644 (file)
@@ -146,6 +146,21 @@ struct virtio_gpu_queue {
        struct work_struct dequeue_work;
 };
 
+struct virtio_gpu_drv_capset {
+       uint32_t id;
+       uint32_t max_version;
+       uint32_t max_size;
+};
+
+struct virtio_gpu_drv_cap_cache {
+       struct list_head head;
+       void *caps_cache;
+       uint32_t id;
+       uint32_t version;
+       uint32_t size;
+       atomic_t is_valid;
+};
+
 struct virtio_gpu_device {
        struct device *dev;
        struct drm_device *ddev;
@@ -179,7 +194,13 @@ struct virtio_gpu_device {
        struct idr      ctx_id_idr;
        spinlock_t ctx_id_idr_lock;
 
+       bool has_virgl_3d;
+
        struct work_struct config_changed_work;
+
+       struct virtio_gpu_drv_capset *capsets;
+       uint32_t num_capsets;
+       struct list_head cap_cache;
 };
 
 struct virtio_gpu_fpriv {
@@ -193,6 +214,8 @@ extern struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS];
 /* virtio_kms.c */
 int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags);
 int virtio_gpu_driver_unload(struct drm_device *dev);
+int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file);
+void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file);
 
 /* virtio_gem.c */
 void virtio_gpu_gem_free_object(struct drm_gem_object *gem_obj);
@@ -203,6 +226,10 @@ int virtio_gpu_gem_create(struct drm_file *file,
                          uint64_t size,
                          struct drm_gem_object **obj_p,
                          uint32_t *handle_p);
+int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
+                              struct drm_file *file);
+void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
+                                struct drm_file *file);
 struct virtio_gpu_object *virtio_gpu_alloc_object(struct drm_device *dev,
                                                  size_t size, bool kernel,
                                                  bool pinned);
@@ -260,10 +287,43 @@ void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
 int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev);
 void virtio_gpu_cmd_resource_inval_backing(struct virtio_gpu_device *vgdev,
                                           uint32_t resource_id);
+int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx);
+int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
+                             int idx, int version,
+                             struct virtio_gpu_drv_cap_cache **cache_p);
+void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
+                                  uint32_t nlen, const char *name);
+void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
+                                   uint32_t id);
+void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
+                                           uint32_t ctx_id,
+                                           uint32_t resource_id);
+void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
+                                           uint32_t ctx_id,
+                                           uint32_t resource_id);
+void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
+                          void *data, uint32_t data_size,
+                          uint32_t ctx_id, struct virtio_gpu_fence **fence);
+void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
+                                         uint32_t resource_id, uint32_t ctx_id,
+                                         uint64_t offset, uint32_t level,
+                                         struct virtio_gpu_box *box,
+                                         struct virtio_gpu_fence **fence);
+void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
+                                       uint32_t resource_id, uint32_t ctx_id,
+                                       uint64_t offset, uint32_t level,
+                                       struct virtio_gpu_box *box,
+                                       struct virtio_gpu_fence **fence);
+void
+virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
+                                 struct virtio_gpu_resource_create_3d *rc_3d,
+                                 struct virtio_gpu_fence **fence);
 void virtio_gpu_ctrl_ack(struct virtqueue *vq);
 void virtio_gpu_cursor_ack(struct virtqueue *vq);
+void virtio_gpu_fence_ack(struct virtqueue *vq);
 void virtio_gpu_dequeue_ctrl_func(struct work_struct *work);
 void virtio_gpu_dequeue_cursor_func(struct work_struct *work);
+void virtio_gpu_dequeue_fence_func(struct work_struct *work);
 
 /* virtio_gpu_display.c */
 int virtio_gpu_framebuffer_init(struct drm_device *dev,
index cfa0d27150bde0e806bf70119555d394b4bd8212..1feb7cee3f0d7a713dc06621cf1e41740da301af 100644 (file)
@@ -138,3 +138,44 @@ int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
        drm_gem_object_unreference_unlocked(gobj);
        return 0;
 }
+
+int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
+                              struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = obj->dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
+       int r;
+
+       if (!vgdev->has_virgl_3d)
+               return 0;
+
+       r = virtio_gpu_object_reserve(qobj, false);
+       if (r)
+               return r;
+
+       virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
+                                              qobj->hw_res_handle);
+       virtio_gpu_object_unreserve(qobj);
+       return 0;
+}
+
+void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
+                                struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = obj->dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
+       int r;
+
+       if (!vgdev->has_virgl_3d)
+               return;
+
+       r = virtio_gpu_object_reserve(qobj, false);
+       if (r)
+               return;
+
+       virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
+                                               qobj->hw_res_handle);
+       virtio_gpu_object_unreserve(qobj);
+}
diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
new file mode 100644 (file)
index 0000000..4ef672b
--- /dev/null
@@ -0,0 +1,573 @@
+/*
+ * Copyright (C) 2015 Red Hat, Inc.
+ * All Rights Reserved.
+ *
+ * Authors:
+ *    Dave Airlie
+ *    Alon Levy
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include "virtgpu_drv.h"
+#include <drm/virtgpu_drm.h>
+#include "ttm/ttm_execbuf_util.h"
+
+static void convert_to_hw_box(struct virtio_gpu_box *dst,
+                             const struct drm_virtgpu_3d_box *src)
+{
+       dst->x = cpu_to_le32(src->x);
+       dst->y = cpu_to_le32(src->y);
+       dst->z = cpu_to_le32(src->z);
+       dst->w = cpu_to_le32(src->w);
+       dst->h = cpu_to_le32(src->h);
+       dst->d = cpu_to_le32(src->d);
+}
+
+static int virtio_gpu_map_ioctl(struct drm_device *dev, void *data,
+                               struct drm_file *file_priv)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct drm_virtgpu_map *virtio_gpu_map = data;
+
+       return virtio_gpu_mode_dumb_mmap(file_priv, vgdev->ddev,
+                                        virtio_gpu_map->handle,
+                                        &virtio_gpu_map->offset);
+}
+
+static int virtio_gpu_object_list_validate(struct ww_acquire_ctx *ticket,
+                                          struct list_head *head)
+{
+       struct ttm_validate_buffer *buf;
+       struct ttm_buffer_object *bo;
+       struct virtio_gpu_object *qobj;
+       int ret;
+
+       ret = ttm_eu_reserve_buffers(ticket, head, true, NULL);
+       if (ret != 0)
+               return ret;
+
+       list_for_each_entry(buf, head, head) {
+               bo = buf->bo;
+               qobj = container_of(bo, struct virtio_gpu_object, tbo);
+               ret = ttm_bo_validate(bo, &qobj->placement, false, false);
+               if (ret) {
+                       ttm_eu_backoff_reservation(ticket, head);
+                       return ret;
+               }
+       }
+       return 0;
+}
+
+static void virtio_gpu_unref_list(struct list_head *head)
+{
+       struct ttm_validate_buffer *buf;
+       struct ttm_buffer_object *bo;
+       struct virtio_gpu_object *qobj;
+       list_for_each_entry(buf, head, head) {
+               bo = buf->bo;
+               qobj = container_of(bo, struct virtio_gpu_object, tbo);
+
+               drm_gem_object_unreference_unlocked(&qobj->gem_base);
+       }
+}
+
+static int virtio_gpu_execbuffer(struct drm_device *dev,
+                                struct drm_virtgpu_execbuffer *exbuf,
+                                struct drm_file *drm_file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = drm_file->driver_priv;
+       struct drm_gem_object *gobj;
+       struct virtio_gpu_fence *fence;
+       struct virtio_gpu_object *qobj;
+       int ret;
+       uint32_t *bo_handles = NULL;
+       void __user *user_bo_handles = NULL;
+       struct list_head validate_list;
+       struct ttm_validate_buffer *buflist = NULL;
+       int i;
+       struct ww_acquire_ctx ticket;
+       void *buf;
+
+       if (vgdev->has_virgl_3d == false)
+               return -ENOSYS;
+
+       INIT_LIST_HEAD(&validate_list);
+       if (exbuf->num_bo_handles) {
+
+               bo_handles = drm_malloc_ab(exbuf->num_bo_handles,
+                                          sizeof(uint32_t));
+               buflist = drm_calloc_large(exbuf->num_bo_handles,
+                                          sizeof(struct ttm_validate_buffer));
+               if (!bo_handles || !buflist) {
+                       drm_free_large(bo_handles);
+                       drm_free_large(buflist);
+                       return -ENOMEM;
+               }
+
+               user_bo_handles = (void __user *)(uintptr_t)exbuf->bo_handles;
+               if (copy_from_user(bo_handles, user_bo_handles,
+                                  exbuf->num_bo_handles * sizeof(uint32_t))) {
+                       ret = -EFAULT;
+                       drm_free_large(bo_handles);
+                       drm_free_large(buflist);
+                       return ret;
+               }
+
+               for (i = 0; i < exbuf->num_bo_handles; i++) {
+                       gobj = drm_gem_object_lookup(dev,
+                                                    drm_file, bo_handles[i]);
+                       if (!gobj) {
+                               drm_free_large(bo_handles);
+                               drm_free_large(buflist);
+                               return -ENOENT;
+                       }
+
+                       qobj = gem_to_virtio_gpu_obj(gobj);
+                       buflist[i].bo = &qobj->tbo;
+
+                       list_add(&buflist[i].head, &validate_list);
+               }
+               drm_free_large(bo_handles);
+       }
+
+       ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
+       if (ret)
+               goto out_free;
+
+       buf = kmalloc(exbuf->size, GFP_KERNEL);
+       if (!buf) {
+               ret = -ENOMEM;
+               goto out_unresv;
+       }
+       if (copy_from_user(buf, (void __user *)(uintptr_t)exbuf->command,
+                          exbuf->size)) {
+               kfree(buf);
+               ret = -EFAULT;
+               goto out_unresv;
+       }
+       virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
+                             vfpriv->ctx_id, &fence);
+
+       ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
+
+       /* fence the command bo */
+       virtio_gpu_unref_list(&validate_list);
+       drm_free_large(buflist);
+       fence_put(&fence->f);
+       return 0;
+
+out_unresv:
+       ttm_eu_backoff_reservation(&ticket, &validate_list);
+out_free:
+       virtio_gpu_unref_list(&validate_list);
+       drm_free_large(buflist);
+       return ret;
+}
+
+/*
+ * Usage of execbuffer:
+ * Relocations need to take into account the full VIRTIO_GPUDrawable size.
+ * However, the command as passed from user space must *not* contain the initial
+ * VIRTIO_GPUReleaseInfo struct (first XXX bytes)
+ */
+static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
+                                      struct drm_file *file_priv)
+{
+       struct drm_virtgpu_execbuffer *execbuffer = data;
+       return virtio_gpu_execbuffer(dev, execbuffer, file_priv);
+}
+
+
+static int virtio_gpu_getparam_ioctl(struct drm_device *dev, void *data,
+                                    struct drm_file *file_priv)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct drm_virtgpu_getparam *param = data;
+       int value;
+
+       switch (param->param) {
+       case VIRTGPU_PARAM_3D_FEATURES:
+               value = vgdev->has_virgl_3d == true ? 1 : 0;
+               break;
+       default:
+               return -EINVAL;
+       }
+       if (copy_to_user((void __user *)(unsigned long)param->value,
+                        &value, sizeof(int))) {
+               return -EFAULT;
+       }
+       return 0;
+}
+
+static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
+                                           struct drm_file *file_priv)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct drm_virtgpu_resource_create *rc = data;
+       int ret;
+       uint32_t res_id;
+       struct virtio_gpu_object *qobj;
+       struct drm_gem_object *obj;
+       uint32_t handle = 0;
+       uint32_t size;
+       struct list_head validate_list;
+       struct ttm_validate_buffer mainbuf;
+       struct virtio_gpu_fence *fence = NULL;
+       struct ww_acquire_ctx ticket;
+       struct virtio_gpu_resource_create_3d rc_3d;
+
+       if (vgdev->has_virgl_3d == false) {
+               if (rc->depth > 1)
+                       return -EINVAL;
+               if (rc->nr_samples > 1)
+                       return -EINVAL;
+               if (rc->last_level > 1)
+                       return -EINVAL;
+               if (rc->target != 2)
+                       return -EINVAL;
+               if (rc->array_size > 1)
+                       return -EINVAL;
+       }
+
+       INIT_LIST_HEAD(&validate_list);
+       memset(&mainbuf, 0, sizeof(struct ttm_validate_buffer));
+
+       virtio_gpu_resource_id_get(vgdev, &res_id);
+
+       size = rc->size;
+
+       /* allocate a single page size object */
+       if (size == 0)
+               size = PAGE_SIZE;
+
+       qobj = virtio_gpu_alloc_object(dev, size, false, false);
+       if (IS_ERR(qobj)) {
+               ret = PTR_ERR(qobj);
+               goto fail_id;
+       }
+       obj = &qobj->gem_base;
+
+       if (!vgdev->has_virgl_3d) {
+               virtio_gpu_cmd_create_resource(vgdev, res_id, rc->format,
+                                              rc->width, rc->height);
+
+               ret = virtio_gpu_object_attach(vgdev, qobj, res_id, NULL);
+       } else {
+               /* use a gem reference since unref list undoes them */
+               drm_gem_object_reference(&qobj->gem_base);
+               mainbuf.bo = &qobj->tbo;
+               list_add(&mainbuf.head, &validate_list);
+
+               ret = virtio_gpu_object_list_validate(&ticket, &validate_list);
+               if (ret) {
+                       DRM_DEBUG("failed to validate\n");
+                       goto fail_unref;
+               }
+
+               rc_3d.resource_id = cpu_to_le32(res_id);
+               rc_3d.target = cpu_to_le32(rc->target);
+               rc_3d.format = cpu_to_le32(rc->format);
+               rc_3d.bind = cpu_to_le32(rc->bind);
+               rc_3d.width = cpu_to_le32(rc->width);
+               rc_3d.height = cpu_to_le32(rc->height);
+               rc_3d.depth = cpu_to_le32(rc->depth);
+               rc_3d.array_size = cpu_to_le32(rc->array_size);
+               rc_3d.last_level = cpu_to_le32(rc->last_level);
+               rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
+               rc_3d.flags = cpu_to_le32(rc->flags);
+
+               virtio_gpu_cmd_resource_create_3d(vgdev, &rc_3d, NULL);
+               ret = virtio_gpu_object_attach(vgdev, qobj, res_id, &fence);
+               if (ret) {
+                       ttm_eu_backoff_reservation(&ticket, &validate_list);
+                       goto fail_unref;
+               }
+               ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
+       }
+
+       qobj->hw_res_handle = res_id;
+
+       ret = drm_gem_handle_create(file_priv, obj, &handle);
+       if (ret) {
+
+               drm_gem_object_release(obj);
+               if (vgdev->has_virgl_3d) {
+                       virtio_gpu_unref_list(&validate_list);
+                       fence_put(&fence->f);
+               }
+               return ret;
+       }
+       drm_gem_object_unreference_unlocked(obj);
+
+       rc->res_handle = res_id; /* similiar to a VM address */
+       rc->bo_handle = handle;
+
+       if (vgdev->has_virgl_3d) {
+               virtio_gpu_unref_list(&validate_list);
+               fence_put(&fence->f);
+       }
+       return 0;
+fail_unref:
+       if (vgdev->has_virgl_3d) {
+               virtio_gpu_unref_list(&validate_list);
+               fence_put(&fence->f);
+       }
+//fail_obj:
+//     drm_gem_object_handle_unreference_unlocked(obj);
+fail_id:
+       virtio_gpu_resource_id_put(vgdev, res_id);
+       return ret;
+}
+
+static int virtio_gpu_resource_info_ioctl(struct drm_device *dev, void *data,
+                                         struct drm_file *file_priv)
+{
+       struct drm_virtgpu_resource_info *ri = data;
+       struct drm_gem_object *gobj = NULL;
+       struct virtio_gpu_object *qobj = NULL;
+
+       gobj = drm_gem_object_lookup(dev, file_priv, ri->bo_handle);
+       if (gobj == NULL)
+               return -ENOENT;
+
+       qobj = gem_to_virtio_gpu_obj(gobj);
+
+       ri->size = qobj->gem_base.size;
+       ri->res_handle = qobj->hw_res_handle;
+       drm_gem_object_unreference_unlocked(gobj);
+       return 0;
+}
+
+static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
+                                              void *data,
+                                              struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct drm_virtgpu_3d_transfer_from_host *args = data;
+       struct drm_gem_object *gobj = NULL;
+       struct virtio_gpu_object *qobj = NULL;
+       struct virtio_gpu_fence *fence;
+       int ret;
+       u32 offset = args->offset;
+       struct virtio_gpu_box box;
+
+       if (vgdev->has_virgl_3d == false)
+               return -ENOSYS;
+
+       gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
+       if (gobj == NULL)
+               return -ENOENT;
+
+       qobj = gem_to_virtio_gpu_obj(gobj);
+
+       ret = virtio_gpu_object_reserve(qobj, false);
+       if (ret)
+               goto out;
+
+       ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
+                             true, false);
+       if (unlikely(ret))
+               goto out_unres;
+
+       convert_to_hw_box(&box, &args->box);
+       virtio_gpu_cmd_transfer_from_host_3d
+               (vgdev, qobj->hw_res_handle,
+                vfpriv->ctx_id, offset, args->level,
+                &box, &fence);
+       reservation_object_add_excl_fence(qobj->tbo.resv,
+                                         &fence->f);
+
+       fence_put(&fence->f);
+out_unres:
+       virtio_gpu_object_unreserve(qobj);
+out:
+       drm_gem_object_unreference_unlocked(gobj);
+       return ret;
+}
+
+static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
+                                            struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct drm_virtgpu_3d_transfer_to_host *args = data;
+       struct drm_gem_object *gobj = NULL;
+       struct virtio_gpu_object *qobj = NULL;
+       struct virtio_gpu_fence *fence;
+       struct virtio_gpu_box box;
+       int ret;
+       u32 offset = args->offset;
+
+       gobj = drm_gem_object_lookup(dev, file, args->bo_handle);
+       if (gobj == NULL)
+               return -ENOENT;
+
+       qobj = gem_to_virtio_gpu_obj(gobj);
+
+       ret = virtio_gpu_object_reserve(qobj, false);
+       if (ret)
+               goto out;
+
+       ret = ttm_bo_validate(&qobj->tbo, &qobj->placement,
+                             true, false);
+       if (unlikely(ret))
+               goto out_unres;
+
+       convert_to_hw_box(&box, &args->box);
+       if (!vgdev->has_virgl_3d) {
+               virtio_gpu_cmd_transfer_to_host_2d
+                       (vgdev, qobj->hw_res_handle, offset,
+                        box.w, box.h, box.x, box.y, NULL);
+       } else {
+               virtio_gpu_cmd_transfer_to_host_3d
+                       (vgdev, qobj->hw_res_handle,
+                        vfpriv ? vfpriv->ctx_id : 0, offset,
+                        args->level, &box, &fence);
+               reservation_object_add_excl_fence(qobj->tbo.resv,
+                                                 &fence->f);
+               fence_put(&fence->f);
+       }
+
+out_unres:
+       virtio_gpu_object_unreserve(qobj);
+out:
+       drm_gem_object_unreference_unlocked(gobj);
+       return ret;
+}
+
+static int virtio_gpu_wait_ioctl(struct drm_device *dev, void *data,
+                           struct drm_file *file)
+{
+       struct drm_virtgpu_3d_wait *args = data;
+       struct drm_gem_object *gobj = NULL;
+       struct virtio_gpu_object *qobj = NULL;
+       int ret;
+       bool nowait = false;
+
+       gobj = drm_gem_object_lookup(dev, file, args->handle);
+       if (gobj == NULL)
+               return -ENOENT;
+
+       qobj = gem_to_virtio_gpu_obj(gobj);
+
+       if (args->flags & VIRTGPU_WAIT_NOWAIT)
+               nowait = true;
+       ret = virtio_gpu_object_wait(qobj, nowait);
+
+       drm_gem_object_unreference_unlocked(gobj);
+       return ret;
+}
+
+static int virtio_gpu_get_caps_ioctl(struct drm_device *dev,
+                               void *data, struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct drm_virtgpu_get_caps *args = data;
+       int size;
+       int i;
+       int found_valid = -1;
+       int ret;
+       struct virtio_gpu_drv_cap_cache *cache_ent;
+       void *ptr;
+       if (vgdev->num_capsets == 0)
+               return -ENOSYS;
+
+       spin_lock(&vgdev->display_info_lock);
+       for (i = 0; i < vgdev->num_capsets; i++) {
+               if (vgdev->capsets[i].id == args->cap_set_id) {
+                       if (vgdev->capsets[i].max_version >= args->cap_set_ver) {
+                               found_valid = i;
+                               break;
+                       }
+               }
+       }
+
+       if (found_valid == -1) {
+               spin_unlock(&vgdev->display_info_lock);
+               return -EINVAL;
+       }
+
+       size = vgdev->capsets[found_valid].max_size;
+       if (args->size > size) {
+               spin_unlock(&vgdev->display_info_lock);
+               return -EINVAL;
+       }
+
+       list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
+               if (cache_ent->id == args->cap_set_id &&
+                   cache_ent->version == args->cap_set_ver) {
+                       ptr = cache_ent->caps_cache;
+                       spin_unlock(&vgdev->display_info_lock);
+                       goto copy_exit;
+               }
+       }
+       spin_unlock(&vgdev->display_info_lock);
+
+       /* not in cache - need to talk to hw */
+       virtio_gpu_cmd_get_capset(vgdev, found_valid, args->cap_set_ver,
+                                 &cache_ent);
+
+       ret = wait_event_timeout(vgdev->resp_wq,
+                                atomic_read(&cache_ent->is_valid), 5 * HZ);
+
+       ptr = cache_ent->caps_cache;
+
+copy_exit:
+       if (copy_to_user((void __user *)(unsigned long)args->addr, ptr, size))
+               return -EFAULT;
+
+       return 0;
+}
+
+struct drm_ioctl_desc virtio_gpu_ioctls[DRM_VIRTIO_NUM_IOCTLS] = {
+       DRM_IOCTL_DEF_DRV(VIRTGPU_MAP, virtio_gpu_map_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_EXECBUFFER, virtio_gpu_execbuffer_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_GETPARAM, virtio_gpu_getparam_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_CREATE,
+                         virtio_gpu_resource_create_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_RESOURCE_INFO, virtio_gpu_resource_info_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       /* make transfer async to the main ring? - no sure, can we
+          thread these in the underlying GL */
+       DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_FROM_HOST,
+                         virtio_gpu_transfer_from_host_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+       DRM_IOCTL_DEF_DRV(VIRTGPU_TRANSFER_TO_HOST,
+                         virtio_gpu_transfer_to_host_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_WAIT, virtio_gpu_wait_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+
+       DRM_IOCTL_DEF_DRV(VIRTGPU_GET_CAPS, virtio_gpu_get_caps_ioctl,
+                         DRM_AUTH|DRM_UNLOCKED),
+};
index 782766c00d706acfea92c2445809bbffc0724196..06496a128162218a263bac88e396602d3f11b7fc 100644 (file)
@@ -52,6 +52,41 @@ static void virtio_gpu_config_changed_work_func(struct work_struct *work)
                      events_clear, &events_clear);
 }
 
+static void virtio_gpu_ctx_id_get(struct virtio_gpu_device *vgdev,
+                                 uint32_t *resid)
+{
+       int handle;
+
+       idr_preload(GFP_KERNEL);
+       spin_lock(&vgdev->ctx_id_idr_lock);
+       handle = idr_alloc(&vgdev->ctx_id_idr, NULL, 1, 0, 0);
+       spin_unlock(&vgdev->ctx_id_idr_lock);
+       idr_preload_end();
+       *resid = handle;
+}
+
+static void virtio_gpu_ctx_id_put(struct virtio_gpu_device *vgdev, uint32_t id)
+{
+       spin_lock(&vgdev->ctx_id_idr_lock);
+       idr_remove(&vgdev->ctx_id_idr, id);
+       spin_unlock(&vgdev->ctx_id_idr_lock);
+}
+
+static void virtio_gpu_context_create(struct virtio_gpu_device *vgdev,
+                                     uint32_t nlen, const char *name,
+                                     uint32_t *ctx_id)
+{
+       virtio_gpu_ctx_id_get(vgdev, ctx_id);
+       virtio_gpu_cmd_context_create(vgdev, *ctx_id, nlen, name);
+}
+
+static void virtio_gpu_context_destroy(struct virtio_gpu_device *vgdev,
+                                     uint32_t ctx_id)
+{
+       virtio_gpu_cmd_context_destroy(vgdev, ctx_id);
+       virtio_gpu_ctx_id_put(vgdev, ctx_id);
+}
+
 static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
                               void (*work_func)(struct work_struct *work))
 {
@@ -60,6 +95,36 @@ static void virtio_gpu_init_vq(struct virtio_gpu_queue *vgvq,
        INIT_WORK(&vgvq->dequeue_work, work_func);
 }
 
+static void virtio_gpu_get_capsets(struct virtio_gpu_device *vgdev,
+                                  int num_capsets)
+{
+       int i, ret;
+
+       vgdev->capsets = kcalloc(num_capsets,
+                                sizeof(struct virtio_gpu_drv_capset),
+                                GFP_KERNEL);
+       if (!vgdev->capsets) {
+               DRM_ERROR("failed to allocate cap sets\n");
+               return;
+       }
+       for (i = 0; i < num_capsets; i++) {
+               virtio_gpu_cmd_get_capset_info(vgdev, i);
+               ret = wait_event_timeout(vgdev->resp_wq,
+                                        vgdev->capsets[i].id > 0, 5 * HZ);
+               if (ret == 0) {
+                       DRM_ERROR("timed out waiting for cap set %d\n", i);
+                       kfree(vgdev->capsets);
+                       vgdev->capsets = NULL;
+                       return;
+               }
+               DRM_INFO("cap set %d: id %d, max-version %d, max-size %d\n",
+                        i, vgdev->capsets[i].id,
+                        vgdev->capsets[i].max_version,
+                        vgdev->capsets[i].max_size);
+       }
+       vgdev->num_capsets = num_capsets;
+}
+
 int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
 {
        static vq_callback_t *callbacks[] = {
@@ -70,7 +135,7 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
        struct virtio_gpu_device *vgdev;
        /* this will expand later */
        struct virtqueue *vqs[2];
-       u32 num_scanouts;
+       u32 num_scanouts, num_capsets;
        int ret;
 
        if (!virtio_has_feature(dev->virtdev, VIRTIO_F_VERSION_1))
@@ -96,9 +161,15 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
 
        spin_lock_init(&vgdev->fence_drv.lock);
        INIT_LIST_HEAD(&vgdev->fence_drv.fences);
+       INIT_LIST_HEAD(&vgdev->cap_cache);
        INIT_WORK(&vgdev->config_changed_work,
                  virtio_gpu_config_changed_work_func);
 
+       if (virtio_has_feature(vgdev->vdev, VIRTIO_GPU_F_VIRGL))
+               vgdev->has_virgl_3d = true;
+       DRM_INFO("virgl 3d acceleration %s\n",
+                vgdev->has_virgl_3d ? "enabled" : "not available");
+
        ret = vgdev->vdev->config->find_vqs(vgdev->vdev, 2, vqs,
                                            callbacks, names);
        if (ret) {
@@ -129,6 +200,11 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
                ret = -EINVAL;
                goto err_scanouts;
        }
+       DRM_INFO("number of scanouts: %d\n", num_scanouts);
+
+       virtio_cread(vgdev->vdev, struct virtio_gpu_config,
+                    num_capsets, &num_capsets);
+       DRM_INFO("number of cap sets: %d\n", num_capsets);
 
        ret = virtio_gpu_modeset_init(vgdev);
        if (ret)
@@ -137,6 +213,8 @@ int virtio_gpu_driver_load(struct drm_device *dev, unsigned long flags)
        virtio_device_ready(vgdev->vdev);
        vgdev->vqs_ready = true;
 
+       if (num_capsets)
+               virtio_gpu_get_capsets(vgdev, num_capsets);
        virtio_gpu_cmd_get_display_info(vgdev);
        wait_event_timeout(vgdev->resp_wq, !vgdev->display_info_pending,
                           5 * HZ);
@@ -157,6 +235,16 @@ err_vqs:
        return ret;
 }
 
+static void virtio_gpu_cleanup_cap_cache(struct virtio_gpu_device *vgdev)
+{
+       struct virtio_gpu_drv_cap_cache *cache_ent, *tmp;
+
+       list_for_each_entry_safe(cache_ent, tmp, &vgdev->cap_cache, head) {
+               kfree(cache_ent->caps_cache);
+               kfree(cache_ent);
+       }
+}
+
 int virtio_gpu_driver_unload(struct drm_device *dev)
 {
        struct virtio_gpu_device *vgdev = dev->dev_private;
@@ -170,6 +258,49 @@ int virtio_gpu_driver_unload(struct drm_device *dev)
        virtio_gpu_modeset_fini(vgdev);
        virtio_gpu_ttm_fini(vgdev);
        virtio_gpu_free_vbufs(vgdev);
+       virtio_gpu_cleanup_cap_cache(vgdev);
+       kfree(vgdev->capsets);
        kfree(vgdev);
        return 0;
 }
+
+int virtio_gpu_driver_open(struct drm_device *dev, struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv;
+       uint32_t id;
+       char dbgname[64], tmpname[TASK_COMM_LEN];
+
+       /* can't create contexts without 3d renderer */
+       if (!vgdev->has_virgl_3d)
+               return 0;
+
+       get_task_comm(tmpname, current);
+       snprintf(dbgname, sizeof(dbgname), "%s", tmpname);
+       dbgname[63] = 0;
+       /* allocate a virt GPU context for this opener */
+       vfpriv = kzalloc(sizeof(*vfpriv), GFP_KERNEL);
+       if (!vfpriv)
+               return -ENOMEM;
+
+       virtio_gpu_context_create(vgdev, strlen(dbgname), dbgname, &id);
+
+       vfpriv->ctx_id = id;
+       file->driver_priv = vfpriv;
+       return 0;
+}
+
+void virtio_gpu_driver_postclose(struct drm_device *dev, struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv;
+
+       if (!vgdev->has_virgl_3d)
+               return;
+
+       vfpriv = file->driver_priv;
+
+       virtio_gpu_context_destroy(vgdev, vfpriv->ctx_id);
+       kfree(vfpriv);
+       file->driver_priv = NULL;
+}
index b092d7b9a292300aa7e5553047215b7ddf678412..9fd924cd2b7fa2cd37df124a32818a20bffd8bab 100644 (file)
@@ -32,6 +32,7 @@
 #include <ttm/ttm_module.h>
 #include <drm/drmP.h>
 #include <drm/drm.h>
+#include <drm/virtgpu_drm.h>
 #include "virtgpu_drv.h"
 
 #include <linux/delay.h>
index ee25e9a4ae03bc62d7d5b4b43a4fe498019b1b3a..5a0f8a745b9de370e19e291ea46240bf8d9086dc 100644 (file)
@@ -586,6 +586,47 @@ static void virtio_gpu_cmd_get_display_info_cb(struct virtio_gpu_device *vgdev,
                drm_kms_helper_hotplug_event(vgdev->ddev);
 }
 
+static void virtio_gpu_cmd_get_capset_info_cb(struct virtio_gpu_device *vgdev,
+                                             struct virtio_gpu_vbuffer *vbuf)
+{
+       struct virtio_gpu_get_capset_info *cmd =
+               (struct virtio_gpu_get_capset_info *)vbuf->buf;
+       struct virtio_gpu_resp_capset_info *resp =
+               (struct virtio_gpu_resp_capset_info *)vbuf->resp_buf;
+       int i = le32_to_cpu(cmd->capset_index);
+
+       spin_lock(&vgdev->display_info_lock);
+       vgdev->capsets[i].id = le32_to_cpu(resp->capset_id);
+       vgdev->capsets[i].max_version = le32_to_cpu(resp->capset_max_version);
+       vgdev->capsets[i].max_size = le32_to_cpu(resp->capset_max_size);
+       spin_unlock(&vgdev->display_info_lock);
+       wake_up(&vgdev->resp_wq);
+}
+
+static void virtio_gpu_cmd_capset_cb(struct virtio_gpu_device *vgdev,
+                                    struct virtio_gpu_vbuffer *vbuf)
+{
+       struct virtio_gpu_get_capset *cmd =
+               (struct virtio_gpu_get_capset *)vbuf->buf;
+       struct virtio_gpu_resp_capset *resp =
+               (struct virtio_gpu_resp_capset *)vbuf->resp_buf;
+       struct virtio_gpu_drv_cap_cache *cache_ent;
+
+       spin_lock(&vgdev->display_info_lock);
+       list_for_each_entry(cache_ent, &vgdev->cap_cache, head) {
+               if (cache_ent->version == le32_to_cpu(cmd->capset_version) &&
+                   cache_ent->id == le32_to_cpu(cmd->capset_id)) {
+                       memcpy(cache_ent->caps_cache, resp->capset_data,
+                              cache_ent->size);
+                       atomic_set(&cache_ent->is_valid, 1);
+                       break;
+               }
+       }
+       spin_unlock(&vgdev->display_info_lock);
+       wake_up(&vgdev->resp_wq);
+}
+
+
 int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
 {
        struct virtio_gpu_ctrl_hdr *cmd_p;
@@ -609,6 +650,230 @@ int virtio_gpu_cmd_get_display_info(struct virtio_gpu_device *vgdev)
        return 0;
 }
 
+int virtio_gpu_cmd_get_capset_info(struct virtio_gpu_device *vgdev, int idx)
+{
+       struct virtio_gpu_get_capset_info *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+       void *resp_buf;
+
+       resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset_info),
+                          GFP_KERNEL);
+       if (!resp_buf)
+               return -ENOMEM;
+
+       cmd_p = virtio_gpu_alloc_cmd_resp
+               (vgdev, &virtio_gpu_cmd_get_capset_info_cb, &vbuf,
+                sizeof(*cmd_p), sizeof(struct virtio_gpu_resp_capset_info),
+                resp_buf);
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET_INFO);
+       cmd_p->capset_index = cpu_to_le32(idx);
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+       return 0;
+}
+
+int virtio_gpu_cmd_get_capset(struct virtio_gpu_device *vgdev,
+                             int idx, int version,
+                             struct virtio_gpu_drv_cap_cache **cache_p)
+{
+       struct virtio_gpu_get_capset *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+       int max_size = vgdev->capsets[idx].max_size;
+       struct virtio_gpu_drv_cap_cache *cache_ent;
+       void *resp_buf;
+
+       if (idx > vgdev->num_capsets)
+               return -EINVAL;
+
+       if (version > vgdev->capsets[idx].max_version)
+               return -EINVAL;
+
+       cache_ent = kzalloc(sizeof(*cache_ent), GFP_KERNEL);
+       if (!cache_ent)
+               return -ENOMEM;
+
+       cache_ent->caps_cache = kmalloc(max_size, GFP_KERNEL);
+       if (!cache_ent->caps_cache) {
+               kfree(cache_ent);
+               return -ENOMEM;
+       }
+
+       resp_buf = kzalloc(sizeof(struct virtio_gpu_resp_capset) + max_size,
+                          GFP_KERNEL);
+       if (!resp_buf) {
+               kfree(cache_ent->caps_cache);
+               kfree(cache_ent);
+               return -ENOMEM;
+       }
+
+       cache_ent->version = version;
+       cache_ent->id = vgdev->capsets[idx].id;
+       atomic_set(&cache_ent->is_valid, 0);
+       cache_ent->size = max_size;
+       spin_lock(&vgdev->display_info_lock);
+       list_add_tail(&cache_ent->head, &vgdev->cap_cache);
+       spin_unlock(&vgdev->display_info_lock);
+
+       cmd_p = virtio_gpu_alloc_cmd_resp
+               (vgdev, &virtio_gpu_cmd_capset_cb, &vbuf, sizeof(*cmd_p),
+                sizeof(struct virtio_gpu_resp_capset) + max_size,
+                resp_buf);
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_GET_CAPSET);
+       cmd_p->capset_id = cpu_to_le32(vgdev->capsets[idx].id);
+       cmd_p->capset_version = cpu_to_le32(version);
+       *cache_p = cache_ent;
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+
+       return 0;
+}
+
+void virtio_gpu_cmd_context_create(struct virtio_gpu_device *vgdev, uint32_t id,
+                                  uint32_t nlen, const char *name)
+{
+       struct virtio_gpu_ctx_create *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_CREATE);
+       cmd_p->hdr.ctx_id = cpu_to_le32(id);
+       cmd_p->nlen = cpu_to_le32(nlen);
+       strncpy(cmd_p->debug_name, name, sizeof(cmd_p->debug_name)-1);
+       cmd_p->debug_name[sizeof(cmd_p->debug_name)-1] = 0;
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_context_destroy(struct virtio_gpu_device *vgdev,
+                                   uint32_t id)
+{
+       struct virtio_gpu_ctx_destroy *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DESTROY);
+       cmd_p->hdr.ctx_id = cpu_to_le32(id);
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void virtio_gpu_cmd_context_attach_resource(struct virtio_gpu_device *vgdev,
+                                           uint32_t ctx_id,
+                                           uint32_t resource_id)
+{
+       struct virtio_gpu_ctx_resource *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE);
+       cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+       cmd_p->resource_id = cpu_to_le32(resource_id);
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+
+}
+
+void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
+                                           uint32_t ctx_id,
+                                           uint32_t resource_id)
+{
+       struct virtio_gpu_ctx_resource *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE);
+       cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+       cmd_p->resource_id = cpu_to_le32(resource_id);
+       virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
+}
+
+void
+virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
+                                 struct virtio_gpu_resource_create_3d *rc_3d,
+                                 struct virtio_gpu_fence **fence)
+{
+       struct virtio_gpu_resource_create_3d *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       *cmd_p = *rc_3d;
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
+       cmd_p->hdr.flags = 0;
+
+       virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
+                                       uint32_t resource_id, uint32_t ctx_id,
+                                       uint64_t offset, uint32_t level,
+                                       struct virtio_gpu_box *box,
+                                       struct virtio_gpu_fence **fence)
+{
+       struct virtio_gpu_transfer_host_3d *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D);
+       cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+       cmd_p->resource_id = cpu_to_le32(resource_id);
+       cmd_p->box = *box;
+       cmd_p->offset = cpu_to_le64(offset);
+       cmd_p->level = cpu_to_le32(level);
+
+       virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
+                                         uint32_t resource_id, uint32_t ctx_id,
+                                         uint64_t offset, uint32_t level,
+                                         struct virtio_gpu_box *box,
+                                         struct virtio_gpu_fence **fence)
+{
+       struct virtio_gpu_transfer_host_3d *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D);
+       cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+       cmd_p->resource_id = cpu_to_le32(resource_id);
+       cmd_p->box = *box;
+       cmd_p->offset = cpu_to_le64(offset);
+       cmd_p->level = cpu_to_le32(level);
+
+       virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
+void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
+                          void *data, uint32_t data_size,
+                          uint32_t ctx_id, struct virtio_gpu_fence **fence)
+{
+       struct virtio_gpu_cmd_submit *cmd_p;
+       struct virtio_gpu_vbuffer *vbuf;
+
+       cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
+       memset(cmd_p, 0, sizeof(*cmd_p));
+
+       vbuf->data_buf = data;
+       vbuf->data_size = data_size;
+
+       cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_SUBMIT_3D);
+       cmd_p->hdr.ctx_id = cpu_to_le32(ctx_id);
+       cmd_p->size = cpu_to_le32(data_size);
+
+       virtio_gpu_queue_fenced_ctrl_buffer(vgdev, vbuf, &cmd_p->hdr, fence);
+}
+
 int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
                             struct virtio_gpu_object *obj,
                             uint32_t resource_id,
index 2d9a25daab0542a4275f6be5343c031daa1144f1..38d437096c358c884a403e4f3f5be5fb86f21d3b 100644 (file)
@@ -17,3 +17,4 @@ header-y += tegra_drm.h
 header-y += via_drm.h
 header-y += vmwgfx_drm.h
 header-y += msm_drm.h
+header-y += virtgpu_drm.h
diff --git a/include/uapi/drm/virtgpu_drm.h b/include/uapi/drm/virtgpu_drm.h
new file mode 100644 (file)
index 0000000..fc9e2d6
--- /dev/null
@@ -0,0 +1,167 @@
+/*
+ * Copyright 2013 Red Hat
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef VIRTGPU_DRM_H
+#define VIRTGPU_DRM_H
+
+#include <stddef.h>
+#include "drm/drm.h"
+
+/* Please note that modifications to all structs defined here are
+ * subject to backwards-compatibility constraints.
+ *
+ * Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
+ * compatibility Keep fields aligned to their size
+ */
+
+#define DRM_VIRTGPU_MAP         0x01
+#define DRM_VIRTGPU_EXECBUFFER  0x02
+#define DRM_VIRTGPU_GETPARAM    0x03
+#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
+#define DRM_VIRTGPU_RESOURCE_INFO     0x05
+#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
+#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
+#define DRM_VIRTGPU_WAIT     0x08
+#define DRM_VIRTGPU_GET_CAPS  0x09
+
+struct drm_virtgpu_map {
+       uint64_t offset; /* use for mmap system call */
+       uint32_t handle;
+       uint32_t pad;
+};
+
+struct drm_virtgpu_execbuffer {
+       uint32_t                flags;          /* for future use */
+       uint32_t size;
+       uint64_t command; /* void* */
+       uint64_t bo_handles;
+       uint32_t num_bo_handles;
+       uint32_t pad;
+};
+
+#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
+
+struct drm_virtgpu_getparam {
+       uint64_t param;
+       uint64_t value;
+};
+
+/* NO_BO flags? NO resource flag? */
+/* resource flag for y_0_top */
+struct drm_virtgpu_resource_create {
+       uint32_t target;
+       uint32_t format;
+       uint32_t bind;
+       uint32_t width;
+       uint32_t height;
+       uint32_t depth;
+       uint32_t array_size;
+       uint32_t last_level;
+       uint32_t nr_samples;
+       uint32_t flags;
+       uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
+       uint32_t res_handle;  /* returned by kernel */
+       uint32_t size;        /* validate transfer in the host */
+       uint32_t stride;      /* validate transfer in the host */
+};
+
+struct drm_virtgpu_resource_info {
+       uint32_t bo_handle;
+       uint32_t res_handle;
+       uint32_t size;
+       uint32_t stride;
+};
+
+struct drm_virtgpu_3d_box {
+       uint32_t x;
+       uint32_t y;
+       uint32_t z;
+       uint32_t w;
+       uint32_t h;
+       uint32_t d;
+};
+
+struct drm_virtgpu_3d_transfer_to_host {
+       uint32_t bo_handle;
+       struct drm_virtgpu_3d_box box;
+       uint32_t level;
+       uint32_t offset;
+};
+
+struct drm_virtgpu_3d_transfer_from_host {
+       uint32_t bo_handle;
+       struct drm_virtgpu_3d_box box;
+       uint32_t level;
+       uint32_t offset;
+};
+
+#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
+struct drm_virtgpu_3d_wait {
+       uint32_t handle; /* 0 is an invalid handle */
+       uint32_t flags;
+};
+
+struct drm_virtgpu_get_caps {
+       uint32_t cap_set_id;
+       uint32_t cap_set_ver;
+       uint64_t addr;
+       uint32_t size;
+       uint32_t pad;
+};
+
+#define DRM_IOCTL_VIRTGPU_MAP \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
+
+#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
+       DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
+               struct drm_virtgpu_execbuffer)
+
+#define DRM_IOCTL_VIRTGPU_GETPARAM \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
+               struct drm_virtgpu_getparam)
+
+#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE                      \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE,        \
+               struct drm_virtgpu_resource_create)
+
+#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
+                struct drm_virtgpu_resource_info)
+
+#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST,     \
+               struct drm_virtgpu_3d_transfer_from_host)
+
+#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST,       \
+               struct drm_virtgpu_3d_transfer_to_host)
+
+#define DRM_IOCTL_VIRTGPU_WAIT                         \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT,   \
+               struct drm_virtgpu_3d_wait)
+
+#define DRM_IOCTL_VIRTGPU_GET_CAPS \
+       DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
+       struct drm_virtgpu_get_caps)
+
+#endif
index 478be5270e263dcd081067902892a76a8fb49a31..7a63faa9065cc34ea1c5017204abe1604502b042 100644 (file)
@@ -40,6 +40,8 @@
 
 #include <linux/types.h>
 
+#define VIRTIO_GPU_F_VIRGL 0
+
 enum virtio_gpu_ctrl_type {
        VIRTIO_GPU_UNDEFINED = 0,
 
@@ -52,6 +54,18 @@ enum virtio_gpu_ctrl_type {
        VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
        VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
        VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
+       VIRTIO_GPU_CMD_GET_CAPSET_INFO,
+       VIRTIO_GPU_CMD_GET_CAPSET,
+
+       /* 3d commands */
+       VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
+       VIRTIO_GPU_CMD_CTX_DESTROY,
+       VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
+       VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
+       VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
+       VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
+       VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
+       VIRTIO_GPU_CMD_SUBMIT_3D,
 
        /* cursor commands */
        VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
@@ -60,6 +74,8 @@ enum virtio_gpu_ctrl_type {
        /* success responses */
        VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
        VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
+       VIRTIO_GPU_RESP_OK_CAPSET_INFO,
+       VIRTIO_GPU_RESP_OK_CAPSET,
 
        /* error responses */
        VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
@@ -180,13 +196,107 @@ struct virtio_gpu_resp_display_info {
        } pmodes[VIRTIO_GPU_MAX_SCANOUTS];
 };
 
+/* data passed in the control vq, 3d related */
+
+struct virtio_gpu_box {
+       __le32 x, y, z;
+       __le32 w, h, d;
+};
+
+/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
+struct virtio_gpu_transfer_host_3d {
+       struct virtio_gpu_ctrl_hdr hdr;
+       struct virtio_gpu_box box;
+       __le64 offset;
+       __le32 resource_id;
+       __le32 level;
+       __le32 stride;
+       __le32 layer_stride;
+};
+
+/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
+#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
+struct virtio_gpu_resource_create_3d {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 resource_id;
+       __le32 target;
+       __le32 format;
+       __le32 bind;
+       __le32 width;
+       __le32 height;
+       __le32 depth;
+       __le32 array_size;
+       __le32 last_level;
+       __le32 nr_samples;
+       __le32 flags;
+       __le32 padding;
+};
+
+/* VIRTIO_GPU_CMD_CTX_CREATE */
+struct virtio_gpu_ctx_create {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 nlen;
+       __le32 padding;
+       char debug_name[64];
+};
+
+/* VIRTIO_GPU_CMD_CTX_DESTROY */
+struct virtio_gpu_ctx_destroy {
+       struct virtio_gpu_ctrl_hdr hdr;
+};
+
+/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
+struct virtio_gpu_ctx_resource {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 resource_id;
+       __le32 padding;
+};
+
+/* VIRTIO_GPU_CMD_SUBMIT_3D */
+struct virtio_gpu_cmd_submit {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 size;
+       __le32 padding;
+};
+
+#define VIRTIO_GPU_CAPSET_VIRGL 1
+
+/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
+struct virtio_gpu_get_capset_info {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 capset_index;
+       __le32 padding;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
+struct virtio_gpu_resp_capset_info {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 capset_id;
+       __le32 capset_max_version;
+       __le32 capset_max_size;
+       __le32 padding;
+};
+
+/* VIRTIO_GPU_CMD_GET_CAPSET */
+struct virtio_gpu_get_capset {
+       struct virtio_gpu_ctrl_hdr hdr;
+       __le32 capset_id;
+       __le32 capset_version;
+};
+
+/* VIRTIO_GPU_RESP_OK_CAPSET */
+struct virtio_gpu_resp_capset {
+       struct virtio_gpu_ctrl_hdr hdr;
+       uint8_t capset_data[];
+};
+
 #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
 
 struct virtio_gpu_config {
        __u32 events_read;
        __u32 events_clear;
        __u32 num_scanouts;
-       __u32 reserved;
+       __u32 num_capsets;
 };
 
 /* simple formats for fbcon/X use */