locktorture: Change longdelay_us to longdelay_ms
authorPaul E. McKenney <paulmck@linux.vnet.ibm.com>
Wed, 1 Apr 2015 15:42:27 +0000 (08:42 -0700)
committerPaul E. McKenney <paulmck@linux.vnet.ibm.com>
Wed, 27 May 2015 19:59:57 +0000 (12:59 -0700)
The locktorture long delays are in milliseconds rather than microseconds,
so this commit changes the name of the corresponding variable from
longdelay_us to longdelay_ms.

Reported-by: Ben Goodwyn <bgoodwyn@softnas.com>
Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Davidlohr Bueso <dave@stgolabs.net>
Reviewed-by: Josh Triplett <josh@joshtriplett.org>
kernel/locking/locktorture.c

index 6a2723c88c33a680690912d3e244c5b135d4ab8a..32244186f1f2ae0e7a6343ad084f416aa0cda055 100644 (file)
@@ -122,12 +122,12 @@ static int torture_lock_busted_write_lock(void)
 
 static void torture_lock_busted_write_delay(struct torture_random_state *trsp)
 {
-       const unsigned long longdelay_us = 100;
+       const unsigned long longdelay_ms = 100;
 
        /* We want a long delay occasionally to force massive contention.  */
        if (!(torture_random(trsp) %
-             (cxt.nrealwriters_stress * 2000 * longdelay_us)))
-               mdelay(longdelay_us);
+             (cxt.nrealwriters_stress * 2000 * longdelay_ms)))
+               mdelay(longdelay_ms);
 #ifdef CONFIG_PREEMPT
        if (!(torture_random(trsp) % (cxt.nrealwriters_stress * 20000)))
                preempt_schedule();  /* Allow test to be preempted. */
@@ -160,14 +160,14 @@ static int torture_spin_lock_write_lock(void) __acquires(torture_spinlock)
 static void torture_spin_lock_write_delay(struct torture_random_state *trsp)
 {
        const unsigned long shortdelay_us = 2;
-       const unsigned long longdelay_us = 100;
+       const unsigned long longdelay_ms = 100;
 
        /* We want a short delay mostly to emulate likely code, and
         * we want a long delay occasionally to force massive contention.
         */
        if (!(torture_random(trsp) %
-             (cxt.nrealwriters_stress * 2000 * longdelay_us)))
-               mdelay(longdelay_us);
+             (cxt.nrealwriters_stress * 2000 * longdelay_ms)))
+               mdelay(longdelay_ms);
        if (!(torture_random(trsp) %
              (cxt.nrealwriters_stress * 2 * shortdelay_us)))
                udelay(shortdelay_us);