}
static int
-i915_gem_execbuffer_relocate_entry(struct drm_i915_gem_object *obj,
+i915_gem_execbuffer_relocate_entry(struct i915_vma *vma,
struct eb_vmas *eb,
struct drm_i915_gem_relocation_entry *reloc,
struct reloc_cache *cache)
{
+ struct drm_i915_gem_object *obj = vma->obj;
struct drm_i915_private *dev_priv = to_i915(obj->base.dev);
struct drm_gem_object *target_obj;
struct drm_i915_gem_object *target_i915_obj;
return -EINVAL;
}
+ /*
+ * If we write into the object, we need to force the synchronisation
+ * barrier, either with an asynchronous clflush or if we executed the
+ * patching using the GPU (though that should be serialised by the
+ * timeline). To be completely sure, and since we are required to
+ * do relocations we are already stalling, disable the user's opt
+ * of our synchronisation.
+ */
+ vma->exec_entry->flags &= ~EXEC_OBJECT_ASYNC;
+
ret = relocate_entry(obj, reloc, cache, target_offset);
if (ret)
return ret;
do {
u64 offset = r->presumed_offset;
- ret = i915_gem_execbuffer_relocate_entry(vma->obj, eb, r, &cache);
+ ret = i915_gem_execbuffer_relocate_entry(vma, eb, r, &cache);
if (ret)
goto out;
reloc_cache_init(&cache, eb->i915);
for (i = 0; i < entry->relocation_count; i++) {
- ret = i915_gem_execbuffer_relocate_entry(vma->obj, eb, &relocs[i], &cache);
+ ret = i915_gem_execbuffer_relocate_entry(vma, eb, &relocs[i], &cache);
if (ret)
break;
}