work.work);
mutex_lock(&con->mutex);
+ if (test_and_clear_bit(BACKOFF, &con->state)) {
+ dout("con_work %p backing off\n", con);
+ if (queue_delayed_work(ceph_msgr_wq, &con->work,
+ round_jiffies_relative(con->delay))) {
+ dout("con_work %p backoff %lu\n", con, con->delay);
+ mutex_unlock(&con->mutex);
+ return;
+ } else {
+ con->ops->put(con);
+ dout("con_work %p FAILED to back off %lu\n", con,
+ con->delay);
+ }
+ }
if (test_bit(CLOSED, &con->state)) { /* e.g. if we are replaced */
dout("con_work CLOSED\n");
con->delay = BASE_DELAY_INTERVAL;
else if (con->delay < MAX_DELAY_INTERVAL)
con->delay *= 2;
- dout("fault queueing %p delay %lu\n", con, con->delay);
con->ops->get(con);
if (queue_delayed_work(ceph_msgr_wq, &con->work,
- round_jiffies_relative(con->delay)) == 0)
+ round_jiffies_relative(con->delay))) {
+ dout("fault queued %p delay %lu\n", con, con->delay);
+ } else {
con->ops->put(con);
+ dout("fault failed to queue %p delay %lu, backoff\n",
+ con, con->delay);
+ /*
+ * In many cases we see a socket state change
+ * while con_work is running and end up
+ * queuing (non-delayed) work, such that we
+ * can't backoff with a delay. Set a flag so
+ * that when con_work restarts we schedule the
+ * delay then.
+ */
+ set_bit(BACKOFF, &con->state);
+ }
}
out_unlock: