*/
#include <linux/log2.h>
+#include <linux/random.h>
#include <linux/seq_file.h>
#include <linux/stop_machine.h>
return err;
}
+static u64 random_offset(u64 start, u64 end, u64 len, u64 align)
+{
+ u64 range, addr;
+
+ GEM_BUG_ON(range_overflows(start, len, end));
+ GEM_BUG_ON(round_up(start, align) > round_down(end - len, align));
+
+ range = round_down(end - len, align) - round_up(start, align);
+ if (range) {
+ if (sizeof(unsigned long) == sizeof(u64)) {
+ addr = get_random_long();
+ } else {
+ addr = get_random_int();
+ if (range > U32_MAX) {
+ addr <<= 32;
+ addr |= get_random_int();
+ }
+ }
+ div64_u64_rem(addr, range, &addr);
+ start += addr;
+ }
+
+ return round_up(start, align);
+}
+
/**
* i915_gem_gtt_insert - insert a node into an address_space (GTT)
* @vm - the &struct i915_address_space
* its @size must then fit entirely within the [@start, @end] bounds. The
* nodes on either side of the hole must match @color, or else a guard page
* will be inserted between the two nodes (or the node evicted). If no
- * suitable hole is found, then the LRU list of objects within the GTT
+ * suitable hole is found, first a victim is randomly selected and tested
+ * for eviction, otherwise then the LRU list of objects within the GTT
* is scanned to find the first set of replacement nodes to create the hole.
* Those old overlapping nodes are evicted from the GTT (and so must be
* rebound before any future use). Any node that is currently pinned cannot
u64 start, u64 end, unsigned int flags)
{
u32 search_flag, alloc_flag;
+ u64 offset;
int err;
lockdep_assert_held(&vm->i915->drm.struct_mutex);
if (err != -ENOSPC)
return err;
+ /* No free space, pick a slot at random.
+ *
+ * There is a pathological case here using a GTT shared between
+ * mmap and GPU (i.e. ggtt/aliasing_ppgtt but not full-ppgtt):
+ *
+ * |<-- 256 MiB aperture -->||<-- 1792 MiB unmappable -->|
+ * (64k objects) (448k objects)
+ *
+ * Now imagine that the eviction LRU is ordered top-down (just because
+ * pathology meets real life), and that we need to evict an object to
+ * make room inside the aperture. The eviction scan then has to walk
+ * the 448k list before it finds one within range. And now imagine that
+ * it has to search for a new hole between every byte inside the memcpy,
+ * for several simultaneous clients.
+ *
+ * On a full-ppgtt system, if we have run out of available space, there
+ * will be lots and lots of objects in the eviction list! Again,
+ * searching that LRU list may be slow if we are also applying any
+ * range restrictions (e.g. restriction to low 4GiB) and so, for
+ * simplicity and similarilty between different GTT, try the single
+ * random replacement first.
+ */
+ offset = random_offset(start, end,
+ size, alignment ?: I915_GTT_MIN_ALIGNMENT);
+ err = i915_gem_gtt_reserve(vm, node, size, offset, color, flags);
+ if (err != -ENOSPC)
+ return err;
+
+ /* Randomly selected placement is pinned, do a search */
err = i915_gem_evict_something(vm, size, alignment, color,
start, end, flags);
if (err)