fbdev: vesafb: add dev->remove() callback
authorDavid Herrmann <dh.herrmann@gmail.com>
Thu, 23 Jan 2014 14:14:56 +0000 (15:14 +0100)
committerTomi Valkeinen <tomi.valkeinen@ti.com>
Fri, 7 Mar 2014 13:30:49 +0000 (15:30 +0200)
If x86-sysfb platform-devices are removed from a system, we should
properly unload vesafb. Otherwise, we end up releasing the parent while
our vesa framebuffer is still running. This currently works just fine, but
will cause problems on handover to real hw. So add the ->remove() callback
and unregister vesafb.

Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
drivers/video/vesafb.c

index 1c7da3b098d6ba044d64ca94ec79cbf798938ce9..6170e7f5864071a36577caec2f672e10bd9bb887 100644 (file)
@@ -179,7 +179,6 @@ static void vesafb_destroy(struct fb_info *info)
        if (info->screen_base)
                iounmap(info->screen_base);
        release_mem_region(info->apertures->ranges[0].base, info->apertures->ranges[0].size);
-       framebuffer_release(info);
 }
 
 static struct fb_ops vesafb_ops = {
@@ -297,6 +296,7 @@ static int vesafb_probe(struct platform_device *dev)
                release_mem_region(vesafb_fix.smem_start, size_total);
                return -ENOMEM;
        }
+       platform_set_drvdata(dev, info);
        info->pseudo_palette = info->par;
        info->par = NULL;
 
@@ -499,12 +499,23 @@ err:
        return err;
 }
 
+static int vesafb_remove(struct platform_device *pdev)
+{
+       struct fb_info *info = platform_get_drvdata(pdev);
+
+       unregister_framebuffer(info);
+       framebuffer_release(info);
+
+       return 0;
+}
+
 static struct platform_driver vesafb_driver = {
        .driver = {
                .name = "vesa-framebuffer",
                .owner = THIS_MODULE,
        },
        .probe = vesafb_probe,
+       .remove = vesafb_remove,
 };
 
 module_platform_driver(vesafb_driver);