void (*set_headphone)(struct gpio_runtime *rt, int on);
void (*set_speakers)(struct gpio_runtime *rt, int on);
void (*set_lineout)(struct gpio_runtime *rt, int on);
+ void (*set_master)(struct gpio_runtime *rt, int on);
int (*get_headphone)(struct gpio_runtime *rt);
int (*get_speakers)(struct gpio_runtime *rt);
int (*get_lineout)(struct gpio_runtime *rt);
+ int (*get_master)(struct gpio_runtime *rt);
void (*set_hw_reset)(struct gpio_runtime *rt, int on);
#include <linux/interrupt.h>
#include "../aoa.h"
-/* TODO: these are 20 global variables
+/* TODO: these are lots of global variables
* that aren't used on most machines...
* Move them into a dynamically allocated
* structure and use that.
/* these are the GPIO numbers (register addresses as offsets into
* the GPIO space) */
static int headphone_mute_gpio;
+static int master_mute_gpio;
static int amp_mute_gpio;
static int lineout_mute_gpio;
static int hw_reset_gpio;
/* see the SWITCH_GPIO macro */
static int headphone_mute_gpio_activestate;
+static int master_mute_gpio_activestate;
static int amp_mute_gpio_activestate;
static int lineout_mute_gpio_activestate;
static int hw_reset_gpio_activestate;
FTR_GPIO(headphone, 0);
FTR_GPIO(amp, 1);
FTR_GPIO(lineout, 2);
+FTR_GPIO(master, 3);
static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on)
{
hw_reset_gpio, v);
}
+static struct gpio_methods methods;
+
static void ftr_gpio_all_amps_off(struct gpio_runtime *rt)
{
int saved;
ftr_gpio_set_headphone(rt, 0);
ftr_gpio_set_amp(rt, 0);
ftr_gpio_set_lineout(rt, 0);
+ if (methods.set_master)
+ ftr_gpio_set_master(rt, 0);
rt->implementation_private = saved;
}
ftr_gpio_set_headphone(rt, (s>>0)&1);
ftr_gpio_set_amp(rt, (s>>1)&1);
ftr_gpio_set_lineout(rt, (s>>2)&1);
+ if (methods.set_master)
+ ftr_gpio_set_master(rt, (s>>3)&1);
}
static void ftr_handle_notify(struct work_struct *work)
get_gpio("hw-reset", "audio-hw-reset",
&hw_reset_gpio,
&hw_reset_gpio_activestate);
+ if (get_gpio("master-mute", NULL,
+ &master_mute_gpio,
+ &master_mute_gpio_activestate)) {
+ methods.set_master = ftr_gpio_set_master;
+ methods.get_master = ftr_gpio_get_master;
+ }
headphone_detect_node = get_gpio("headphone-detect", NULL,
&headphone_detect_gpio,
struct snd_kcontrol *headphone_ctrl;
struct snd_kcontrol *lineout_ctrl;
struct snd_kcontrol *speaker_ctrl;
+ struct snd_kcontrol *master_ctrl;
struct snd_kcontrol *headphone_detected_ctrl;
struct snd_kcontrol *lineout_detected_ctrl;
AMP_CONTROL(headphone, "Headphone Switch");
AMP_CONTROL(speakers, "Speakers Switch");
AMP_CONTROL(lineout, "Line-Out Switch");
+AMP_CONTROL(master, "Master Switch");
static int detect_choice_get(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
lineout = codec->gpio->methods->get_detect(codec->gpio,
AOA_NOTIFY_LINE_OUT);
+ if (codec->gpio->methods->set_master) {
+ ctl = snd_ctl_new1(&master_ctl, codec->gpio);
+ ldev->master_ctrl = ctl;
+ aoa_snd_ctl_add(ctl);
+ }
while (cc->connected) {
if (cc->connected & CC_SPEAKERS) {
if (headphones <= 0 && lineout <= 0)