Using the BIT() macro instead of shifting bits
makes the code less error prone and also more readable.
Signed-off-by: Javier Martinez Canillas <javier@dowhile0.org>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Linus Walleij <linus.walleij@linaro.org>
{
/* upper 16 bits contains mask and lower 16 actual value */
em_gio_write(gpio_to_priv(chip), reg,
- (1 << (shift + 16)) | (value << shift));
+ (BIT(shift + 16)) | (value << shift));
}
static void em_gio_set(struct gpio_chip *chip, unsigned offset, int value)