RADEON_WRITE(R300_RB3D_DSTCACHE_CTLSTAT, tmp);
/* 2D */
- tmp = RADEON_READ(RADEON_RB2D_DSTCACHE_CTLSTAT);
+ tmp = RADEON_READ(R300_DSTCACHE_CTLSTAT);
tmp |= RADEON_RB3D_DC_FLUSH_ALL;
- RADEON_WRITE(RADEON_RB3D_DSTCACHE_CTLSTAT, tmp);
+ RADEON_WRITE(R300_DSTCACHE_CTLSTAT, tmp);
for (i = 0; i < dev_priv->usec_timeout; i++) {
- if (!(RADEON_READ(RADEON_RB2D_DSTCACHE_CTLSTAT)
+ if (!(RADEON_READ(R300_DSTCACHE_CTLSTAT)
& RADEON_RB3D_DC_BUSY)) {
return 0;
}
#define RADEON_PP_TXFILTER_1 0x1c6c
#define RADEON_PP_TXFILTER_2 0x1c84
-#define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c
-# define RADEON_RB2D_DC_FLUSH (3 << 0)
-# define RADEON_RB2D_DC_FREE (3 << 2)
-# define RADEON_RB2D_DC_FLUSH_ALL 0xf
-# define RADEON_RB2D_DC_BUSY (1 << 31)
+#define R300_RB2D_DSTCACHE_CTLSTAT 0x342c /* use R300_DSTCACHE_CTLSTAT */
+#define R300_DSTCACHE_CTLSTAT 0x1714
+# define R300_RB2D_DC_FLUSH (3 << 0)
+# define R300_RB2D_DC_FREE (3 << 2)
+# define R300_RB2D_DC_FLUSH_ALL 0xf
+# define R300_RB2D_DC_BUSY (1 << 31)
#define RADEON_RB3D_CNTL 0x1c3c
# define RADEON_ALPHA_BLEND_ENABLE (1 << 0)
# define RADEON_PLANE_MASK_ENABLE (1 << 1)