Make sure the the framebuffer stride is smaller than 32k. That
seems to be the limit on recent hardware. Not quite sure if
<=Gen4 has smaller limits.
Also when using a tiled memory make sure the object stride matches
the framebuffer stride.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
if (mode_cmd->pitches[0] & 63)
return -EINVAL;
+ /* FIXME <= Gen4 stride limits are bit unclear */
+ if (mode_cmd->pitches[0] > 32768)
+ return -EINVAL;
+
+ if (obj->tiling_mode != I915_TILING_NONE &&
+ mode_cmd->pitches[0] != obj->stride)
+ return -EINVAL;
+
/* Reject formats not supported by any plane early. */
switch (mode_cmd->pixel_format) {
case DRM_FORMAT_C8: