Commit
1cc0c998fdf2 ("ACPI: Fix D3hot v D3cold confusion") introduced a
bug in __acpi_bus_set_power() and changed the behavior of
acpi_pci_set_power_state() in such a way that it generally doesn't work
as expected if PCI_D3hot is passed to it as the second argument.
First off, if ACPI_STATE_D3 (equal to ACPI_STATE_D3_COLD) is passed to
__acpi_bus_set_power() and the explicit_set flag is set for the D3cold
state, the function will try to execute AML method called "_PS4", which
doesn't exist.
Fix this by adding a check to ensure that the name of the AML method
to execute for transitions to ACPI_STATE_D3_COLD is correct in
__acpi_bus_set_power(). Also make sure that the explicit_set flag
for ACPI_STATE_D3_COLD will be set if _PS3 is present and modify
acpi_power_transition() to avoid accessing power resources for
ACPI_STATE_D3_COLD, because they don't exist.
Second, if PCI_D3hot is passed to acpi_pci_set_power_state() as the
target state, the function will request a transition to
ACPI_STATE_D3_HOT instead of ACPI_STATE_D3. However,
ACPI_STATE_D3_HOT is now only marked as supported if the _PR3 AML
method is defined for the given device, which is rare. This causes
problems to happen on systems where devices were successfully put
into ACPI D3 by pci_set_power_state(PCI_D3hot) which doesn't work
now. In particular, some unused graphics adapters are not turned
off as a result.
To fix this issue restore the old behavior of
acpi_pci_set_power_state(), which is to request a transition to
ACPI_STATE_D3 (equal to ACPI_STATE_D3_COLD) if either PCI_D3hot or
PCI_D3cold is passed to it as the argument.
This approach is not ideal, because generally power should not
be removed from devices if PCI_D3hot is the target power state,
but since this behavior is relied on, we have no choice but to
restore it at the moment and spend more time on designing a
better solution in the future.
References: https://bugzilla.kernel.org/show_bug.cgi?id=43228
Reported-by: rocko <rockorequin@hotmail.com>
Reported-by: Cristian RodrÃguez <crrodriguez@opensuse.org>
Reported-and-tested-by: Peter <lekensteyn@gmail.com>
Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
return -ENODEV;
}
+ /* For D3cold we should execute _PS3, not _PS4. */
+ if (state == ACPI_STATE_D3_COLD)
+ object_name[3] = '3';
+
/*
* Transition Power
* ----------------
int acpi_power_transition(struct acpi_device *device, int state)
{
- int result;
+ int result = 0;
if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
return -EINVAL;
* (e.g. so the device doesn't lose power while transitioning). Then,
* we dereference all power resources used in the current list.
*/
- result = acpi_power_on_list(&device->power.states[state].resources);
- if (!result)
+ if (state < ACPI_STATE_D3_COLD)
+ result = acpi_power_on_list(
+ &device->power.states[state].resources);
+
+ if (!result && device->power.state < ACPI_STATE_D3_COLD)
acpi_power_off_list(
&device->power.states[device->power.state].resources);
device->power.states[ACPI_STATE_D3].flags.valid = 1;
device->power.states[ACPI_STATE_D3].power = 0;
+ /* Set D3cold's explicit_set flag if _PS3 exists. */
+ if (device->power.states[ACPI_STATE_D3_HOT].flags.explicit_set)
+ device->power.states[ACPI_STATE_D3_COLD].flags.explicit_set = 1;
+
acpi_bus_init_power(device);
return 0;
[PCI_D0] = ACPI_STATE_D0,
[PCI_D1] = ACPI_STATE_D1,
[PCI_D2] = ACPI_STATE_D2,
- [PCI_D3hot] = ACPI_STATE_D3_HOT,
+ [PCI_D3hot] = ACPI_STATE_D3,
[PCI_D3cold] = ACPI_STATE_D3
};
int error = -EINVAL;