* parent: either the menu list widget or a menu entry widget
* menu: entry to be updated
*/
-template <class P>
-void ConfigList::updateMenuList(P* parent, struct menu* menu)
+void ConfigList::updateMenuList(ConfigItem *parent, struct menu* menu)
{
struct menu* child;
ConfigItem* item;
enum prop_type type;
if (!menu) {
+ while (parent->childCount() > 0)
+ {
+ delete parent->takeChild(0);
+ }
+
return;
}
}
}
+void ConfigList::updateMenuList(ConfigList *parent, struct menu* menu)
+{
+ struct menu* child;
+ ConfigItem* item;
+ ConfigItem* last;
+ bool visible;
+ enum prop_type type;
+
+ if (!menu) {
+ while (parent->topLevelItemCount() > 0)
+ {
+ delete parent->takeTopLevelItem(0);
+ }
+
+ return;
+ }
+
+ last = (ConfigItem*)parent->topLevelItem(0);
+ if (last && !last->goParent)
+ last = 0;
+ for (child = menu->list; child; child = child->next) {
+ item = last ? last->nextSibling() : (ConfigItem*)parent->topLevelItem(0);
+ type = child->prompt ? child->prompt->type : P_UNKNOWN;
+
+ switch (mode) {
+ case menuMode:
+ if (!(child->flags & MENU_ROOT))
+ goto hide;
+ break;
+ case symbolMode:
+ if (child->flags & MENU_ROOT)
+ goto hide;
+ break;
+ default:
+ break;
+ }
+
+ visible = menu_is_visible(child);
+ if (!menuSkip(child)) {
+ if (!child->sym && !child->list && !child->prompt)
+ continue;
+ if (!item || item->menu != child)
+ item = new ConfigItem(parent, last, child, visible);
+ else
+ item->testUpdateMenu(visible);
+
+ if (mode == fullMode || mode == menuMode || type != P_MENU)
+ updateMenuList(item, child);
+ else
+ updateMenuList(item, 0);
+ last = item;
+ continue;
+ }
+ hide:
+ if (item && item->menu == child) {
+ last = (ConfigItem*)parent->topLevelItem(0);
+ if (last == item)
+ last = 0;
+ else while (last->nextSibling() != item)
+ last = last->nextSibling();
+ delete item;
+ }
+ }
+}
+
void ConfigList::keyPressEvent(QKeyEvent* ev)
{
QTreeWidgetItem* i = currentItem();