Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.
Signed-off-by: Thierry Reding <treding@nvidia.com>
return container_of(output, struct tegra_sor, output);
}
-static inline u32 tegra_sor_readl(struct tegra_sor *sor, unsigned long offset)
+static inline u32 tegra_sor_readl(struct tegra_sor *sor, unsigned int offset)
{
return readl(sor->regs + (offset << 2));
}
static inline void tegra_sor_writel(struct tegra_sor *sor, u32 value,
- unsigned long offset)
+ unsigned int offset)
{
writel(value, sor->regs + (offset << 2));
}