drm/tegra: sor: Use unsigned int for register offsets
authorThierry Reding <treding@nvidia.com>
Tue, 15 Aug 2017 13:41:09 +0000 (15:41 +0200)
committerThierry Reding <treding@nvidia.com>
Thu, 17 Aug 2017 15:57:14 +0000 (17:57 +0200)
Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
drivers/gpu/drm/tegra/sor.c

index a8f528925009e67938dc7e7b84b7d33b418733a3..d0f189c5171dbfd5d1e07e172269b16648f1fd12 100644 (file)
@@ -232,13 +232,13 @@ static inline struct tegra_sor *to_sor(struct tegra_output *output)
        return container_of(output, struct tegra_sor, output);
 }
 
-static inline u32 tegra_sor_readl(struct tegra_sor *sor, unsigned long offset)
+static inline u32 tegra_sor_readl(struct tegra_sor *sor, unsigned int offset)
 {
        return readl(sor->regs + (offset << 2));
 }
 
 static inline void tegra_sor_writel(struct tegra_sor *sor, u32 value,
-                                   unsigned long offset)
+                                   unsigned int offset)
 {
        writel(value, sor->regs + (offset << 2));
 }