return;
}
+ if (led_cdev->flags & LED_BLINK_ONESHOT_STOP) {
+ led_cdev->flags &= ~LED_BLINK_ONESHOT_STOP;
+ return;
+ }
+
brightness = led_get_brightness(led_cdev);
if (!brightness) {
/* Time to switch the LED on. */
led_set_brightness(led_cdev, brightness);
+ /* Return in next iteration if led is in one-shot mode and we are in
+ * the final blink state so that the led is toggled each delay_on +
+ * delay_off milliseconds in worst case.
+ */
+ if (led_cdev->flags & LED_BLINK_ONESHOT) {
+ if (led_cdev->flags & LED_BLINK_INVERT) {
+ if (brightness)
+ led_cdev->flags |= LED_BLINK_ONESHOT_STOP;
+ } else {
+ if (!brightness)
+ led_cdev->flags |= LED_BLINK_ONESHOT_STOP;
+ }
+ }
+
mod_timer(&led_cdev->blink_timer, jiffies + msecs_to_jiffies(delay));
}
static void led_stop_software_blink(struct led_classdev *led_cdev)
{
/* deactivate previous settings */
- del_timer_sync(&led_cdev->blink_timer);
led_cdev->blink_delay_on = 0;
led_cdev->blink_delay_off = 0;
}
}
-void led_blink_set(struct led_classdev *led_cdev,
- unsigned long *delay_on,
- unsigned long *delay_off)
+void led_blink_setup(struct led_classdev *led_cdev,
+ unsigned long *delay_on,
+ unsigned long *delay_off)
{
- del_timer_sync(&led_cdev->blink_timer);
-
- if (led_cdev->blink_set &&
+ if (!(led_cdev->flags & LED_BLINK_ONESHOT) &&
+ led_cdev->blink_set &&
!led_cdev->blink_set(led_cdev, delay_on, delay_off))
return;
led_set_software_blink(led_cdev, *delay_on, *delay_off);
}
+
+void led_blink_set(struct led_classdev *led_cdev,
+ unsigned long *delay_on,
+ unsigned long *delay_off)
+{
+ del_timer_sync(&led_cdev->blink_timer);
+
+ led_cdev->flags &= ~LED_BLINK_ONESHOT;
+ led_cdev->flags &= ~LED_BLINK_ONESHOT_STOP;
+
+ led_blink_setup(led_cdev, delay_on, delay_off);
+}
EXPORT_SYMBOL(led_blink_set);
+void led_blink_set_oneshot(struct led_classdev *led_cdev,
+ unsigned long *delay_on,
+ unsigned long *delay_off,
+ int invert)
+{
+ if ((led_cdev->flags & LED_BLINK_ONESHOT) &&
+ timer_pending(&led_cdev->blink_timer))
+ return;
+
+ led_cdev->flags |= LED_BLINK_ONESHOT;
+ led_cdev->flags &= ~LED_BLINK_ONESHOT_STOP;
+
+ if (invert)
+ led_cdev->flags |= LED_BLINK_INVERT;
+ else
+ led_cdev->flags &= ~LED_BLINK_INVERT;
+
+ led_blink_setup(led_cdev, delay_on, delay_off);
+}
+EXPORT_SYMBOL(led_blink_set_oneshot);
+
void led_brightness_set(struct led_classdev *led_cdev,
enum led_brightness brightness)
{
}
EXPORT_SYMBOL_GPL(led_trigger_event);
-void led_trigger_blink(struct led_trigger *trig,
- unsigned long *delay_on,
- unsigned long *delay_off)
+void led_trigger_blink_setup(struct led_trigger *trig,
+ unsigned long *delay_on,
+ unsigned long *delay_off,
+ int oneshot,
+ int invert)
{
struct list_head *entry;
struct led_classdev *led_cdev;
led_cdev = list_entry(entry, struct led_classdev, trig_list);
- led_blink_set(led_cdev, delay_on, delay_off);
+ if (oneshot)
+ led_blink_set_oneshot(led_cdev, delay_on, delay_off,
+ invert);
+ else
+ led_blink_set(led_cdev, delay_on, delay_off);
}
read_unlock(&trig->leddev_list_lock);
}
+
+void led_trigger_blink(struct led_trigger *trig,
+ unsigned long *delay_on,
+ unsigned long *delay_off)
+{
+ led_trigger_blink_setup(trig, delay_on, delay_off, 0, 0);
+}
EXPORT_SYMBOL_GPL(led_trigger_blink);
+void led_trigger_blink_oneshot(struct led_trigger *trig,
+ unsigned long *delay_on,
+ unsigned long *delay_off,
+ int invert)
+{
+ led_trigger_blink_setup(trig, delay_on, delay_off, 1, invert);
+}
+EXPORT_SYMBOL_GPL(led_trigger_blink_oneshot);
+
void led_trigger_register_simple(const char *name, struct led_trigger **tp)
{
struct led_trigger *trig;
#define LED_SUSPENDED (1 << 0)
/* Upper 16 bits reflect control information */
#define LED_CORE_SUSPENDRESUME (1 << 16)
+#define LED_BLINK_ONESHOT (1 << 17)
+#define LED_BLINK_ONESHOT_STOP (1 << 18)
+#define LED_BLINK_INVERT (1 << 19)
/* Set LED brightness level */
/* Must not sleep, use a workqueue if needed */
extern void led_blink_set(struct led_classdev *led_cdev,
unsigned long *delay_on,
unsigned long *delay_off);
+/**
+ * led_blink_set_oneshot - do a oneshot software blink
+ * @led_cdev: the LED to start blinking
+ * @delay_on: the time it should be on (in ms)
+ * @delay_off: the time it should ble off (in ms)
+ * @invert: blink off, then on, leaving the led on
+ *
+ * This function makes the LED blink one time for delay_on +
+ * delay_off time, ignoring the request if another one-shot
+ * blink is already in progress.
+ *
+ * If invert is set, led blinks for delay_off first, then for
+ * delay_on and leave the led on after the on-off cycle.
+ */
+extern void led_blink_set_oneshot(struct led_classdev *led_cdev,
+ unsigned long *delay_on,
+ unsigned long *delay_off,
+ int invert);
/**
* led_brightness_set - set LED brightness
* @led_cdev: the LED to set
extern void led_trigger_blink(struct led_trigger *trigger,
unsigned long *delay_on,
unsigned long *delay_off);
+extern void led_trigger_blink_oneshot(struct led_trigger *trigger,
+ unsigned long *delay_on,
+ unsigned long *delay_off,
+ int invert);
#else