extern void (*sa1100fb_backlight_power)(int on);
extern void (*sa1100fb_lcd_power)(int on);
-static struct sa1100fb_rgb rgb_4 = {
+static const struct sa1100fb_rgb rgb_4 = {
.red = { .offset = 0, .length = 4, },
.green = { .offset = 0, .length = 4, },
.blue = { .offset = 0, .length = 4, },
.transp = { .offset = 0, .length = 0, },
};
-static struct sa1100fb_rgb rgb_8 = {
+static const struct sa1100fb_rgb rgb_8 = {
.red = { .offset = 0, .length = 8, },
.green = { .offset = 0, .length = 8, },
.blue = { .offset = 0, .length = 8, },
.transp = { .offset = 0, .length = 0, },
};
-static struct sa1100fb_rgb def_rgb_16 = {
+static const struct sa1100fb_rgb def_rgb_16 = {
.red = { .offset = 11, .length = 5, },
.green = { .offset = 5, .length = 6, },
.blue = { .offset = 0, .length = 5, },
.lccr3 = LCCR3_OutEnH | LCCR3_PixRsEdg | LCCR3_ACBsDiv(2),
};
-static struct sa1100fb_rgb h3600_rgb_16 = {
+static const struct sa1100fb_rgb h3600_rgb_16 = {
.red = { .offset = 12, .length = 4, },
.green = { .offset = 7, .length = 4, },
.blue = { .offset = 1, .length = 4, },