#include <linux/seq_file.h>
#include <asm/firmware.h>
+#include <asm/iommu.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>
int error, status;
struct request_queue *queue;
struct gendisk *gendisk;
- u64 ddr_lpar, ctrl_lpar, info_lpar, reports_lpar, ddr_size,
- reports_size;
+ u64 ddr_size, ddr_lpar, ctrl_lpar, info_lpar, reports_lpar,
+ reports_size, xdr_lpar;
char *rest;
priv = kzalloc(sizeof(*priv), GFP_KERNEL);
}
/* Map XDR buffer to RSX */
+ xdr_lpar = ps3_mm_phys_to_lpar(__pa(priv->xdr_buf));
status = lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
- ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
- XDR_BUF_SIZE, 0);
+ xdr_lpar, XDR_BUF_SIZE,
+ CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
+ CBE_IOPTE_M);
if (status) {
dev_err(&dev->core, "lv1_gpu_context_iomap failed %d\n",
status);
if (!priv->ddr_base) {
dev_err(&dev->core, "ioremap DDR failed\n");
error = -ENOMEM;
- goto out_free_context;
+ goto out_unmap_context;
}
priv->ctrl = ioremap(ctrl_lpar, 64 * 1024);
iounmap(priv->ctrl);
out_unmap_vram:
iounmap(priv->ddr_base);
+out_unmap_context:
+ lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF, xdr_lpar,
+ XDR_BUF_SIZE, CBE_IOPTE_M);
out_free_context:
lv1_gpu_context_free(priv->context_handle);
out_free_memory:
iounmap(priv->reports);
iounmap(priv->ctrl);
iounmap(priv->ddr_base);
+ lv1_gpu_context_iomap(priv->context_handle, XDR_IOIF,
+ ps3_mm_phys_to_lpar(__pa(priv->xdr_buf)),
+ XDR_BUF_SIZE, CBE_IOPTE_M);
lv1_gpu_context_free(priv->context_handle);
lv1_gpu_memory_free(priv->memory_handle);
ps3_close_hv_device(dev);