void vfp_sync_state(struct thread_info *thread)
{
unsigned int cpu = get_cpu();
- u32 fpexc = fmrx(FPEXC);
/*
- * If VFP is enabled, the previous state was already saved and
- * last_VFP_context updated.
+ * If the thread we're interested in is the current owner of the
+ * hardware VFP state, then we need to save its state.
*/
- if (fpexc & FPEXC_EN)
- goto out;
-
- if (!last_VFP_context[cpu])
- goto out;
+ if (last_VFP_context[cpu] == &thread->vfpstate) {
+ u32 fpexc = fmrx(FPEXC);
- /*
- * Save the last VFP state on this CPU.
- */
- fmxr(FPEXC, fpexc | FPEXC_EN);
- vfp_save_state(last_VFP_context[cpu], fpexc);
- fmxr(FPEXC, fpexc);
+ /*
+ * Save the last VFP state on this CPU.
+ */
+ fmxr(FPEXC, fpexc | FPEXC_EN);
+ vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);
+ fmxr(FPEXC, fpexc & ~FPEXC_EN);
- /*
- * Set the context to NULL to force a reload the next time the thread
- * uses the VFP.
- */
- last_VFP_context[cpu] = NULL;
+ /*
+ * Set the context to NULL to force a reload the next time
+ * the thread uses the VFP.
+ */
+ last_VFP_context[cpu] = NULL;
+ }
-out:
put_cpu();
}
#endif