}
EXPORT_SYMBOL(ep93xx_ide_release_gpio);
+/*************************************************************************
+ * EP93xx ADC
+ *************************************************************************/
+static struct resource ep93xx_adc_resources[] = {
+ DEFINE_RES_MEM(EP93XX_ADC_PHYS_BASE, 0x28),
+ DEFINE_RES_IRQ(IRQ_EP93XX_TOUCH),
+};
+
+static struct platform_device ep93xx_adc_device = {
+ .name = "ep93xx-adc",
+ .id = -1,
+ .num_resources = ARRAY_SIZE(ep93xx_adc_resources),
+ .resource = ep93xx_adc_resources,
+};
+
+void __init ep93xx_register_adc(void)
+{
+ /* Power up ADC, deactivate Touch Screen Controller */
+ ep93xx_devcfg_set_clear(EP93XX_SYSCON_DEVCFG_TIN,
+ EP93XX_SYSCON_DEVCFG_ADCPD);
+
+ platform_device_register(&ep93xx_adc_device);
+}
+
/*************************************************************************
* EP93xx Security peripheral
*************************************************************************/
void ep93xx_i2s_release(void);
void ep93xx_register_ac97(void);
void ep93xx_register_ide(void);
+void ep93xx_register_adc(void);
int ep93xx_ide_acquire_gpio(struct platform_device *pdev);
void ep93xx_ide_release_gpio(struct platform_device *pdev);
#define EP93XX_KEY_MATRIX_PHYS_BASE EP93XX_APB_PHYS(0x000f0000)
#define EP93XX_KEY_MATRIX_BASE EP93XX_APB_IOMEM(0x000f0000)
+#define EP93XX_ADC_PHYS_BASE EP93XX_APB_PHYS(0x00100000)
#define EP93XX_ADC_BASE EP93XX_APB_IOMEM(0x00100000)
#define EP93XX_TOUCHSCREEN_BASE EP93XX_APB_IOMEM(0x00100000)