Add ID 99 for PXA3xx frame buffers and report it in the pxa frame buffer
conditionally, depending on a new flag in struct pxafb_mach_info.
Signed-off-by: Daniel Mack <daniel@caiaq.de>
Cc: linux-fbdev-devel@lists.sourceforge.net
Cc: Dennis Oliver Kropp <dok@directfb.org>
Cc: Sven Neumann <s.neumann@raumfeld.com>
Cc: Guennadi Liakhovetski <g.liakhovetski@gmx.de>
Signed-off-by: Eric Miao <eric.y.miao@gmail.com>
u_int fixed_modes:1,
cmap_inverse:1,
cmap_static:1,
- unused:29;
+ acceleration_enabled:1,
+ unused:28;
/* The following should be defined in LCCR0
* LCCR0_Act or LCCR0_Pas Active or Passive
goto failed;
}
+ if (cpu_is_pxa3xx() && inf->acceleration_enabled)
+ fbi->fb.fix.accel = FB_ACCEL_PXA3XX;
+
fbi->backlight_power = inf->pxafb_backlight_power;
fbi->lcd_power = inf->pxafb_lcd_power;
#define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
#define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
#define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
+#define FB_ACCEL_PXA3XX 99 /* PXA3xx */
#define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
#define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */