#define QDIO_FLAG_SYNC_OUTPUT 0x02
#define QDIO_FLAG_PCI_OUT 0x10
+int qdio_alloc_buffers(struct qdio_buffer **buf, unsigned int count);
+void qdio_free_buffers(struct qdio_buffer **buf, unsigned int count);
+void qdio_reset_buffers(struct qdio_buffer **buf, unsigned int count);
+
extern int qdio_allocate(struct qdio_initialize *);
extern int qdio_establish(struct qdio_initialize *);
extern int qdio_activate(struct ccw_device *);
#include "qdio.h"
#include "qdio_debug.h"
+#define QBUFF_PER_PAGE (PAGE_SIZE / sizeof(struct qdio_buffer))
+
static struct kmem_cache *qdio_q_cache;
static struct kmem_cache *qdio_aob_cache;
}
EXPORT_SYMBOL_GPL(qdio_release_aob);
+/**
+ * qdio_free_buffers() - free qdio buffers
+ * @buf: array of pointers to qdio buffers
+ * @count: number of qdio buffers to free
+ */
+void qdio_free_buffers(struct qdio_buffer **buf, unsigned int count)
+{
+ int pos;
+
+ for (pos = 0; pos < count; pos += QBUFF_PER_PAGE)
+ free_page((unsigned long) buf[pos]);
+}
+EXPORT_SYMBOL_GPL(qdio_free_buffers);
+
+/**
+ * qdio_alloc_buffers() - allocate qdio buffers
+ * @buf: array of pointers to qdio buffers
+ * @count: number of qdio buffers to allocate
+ */
+int qdio_alloc_buffers(struct qdio_buffer **buf, unsigned int count)
+{
+ int pos;
+
+ for (pos = 0; pos < count; pos += QBUFF_PER_PAGE) {
+ buf[pos] = (void *) get_zeroed_page(GFP_KERNEL);
+ if (!buf[pos]) {
+ qdio_free_buffers(buf, count);
+ return -ENOMEM;
+ }
+ }
+ for (pos = 0; pos < count; pos++)
+ if (pos % QBUFF_PER_PAGE)
+ buf[pos] = buf[pos - 1] + 1;
+ return 0;
+}
+EXPORT_SYMBOL_GPL(qdio_alloc_buffers);
+
+/**
+ * qdio_reset_buffers() - reset qdio buffers
+ * @buf: array of pointers to qdio buffers
+ * @count: number of qdio buffers that will be zeroed
+ */
+void qdio_reset_buffers(struct qdio_buffer **buf, unsigned int count)
+{
+ int pos;
+
+ for (pos = 0; pos < count; pos++)
+ memset(buf[pos], 0, sizeof(struct qdio_buffer));
+}
+EXPORT_SYMBOL_GPL(qdio_reset_buffers);
+
/*
* qebsm is only available under 64bit but the adapter sets the feature
* flag anyway, so we manually override it.