static void maybe_schedule_on_disk_bitmap_update(struct drbd_device *device, bool rs_done)
{
- if (rs_done)
- set_bit(RS_DONE, &device->flags);
- /* and also set RS_PROGRESS below */
- else if (!lazy_bitmap_update_due(device))
+ if (rs_done) {
+ struct drbd_connection *connection = first_peer_device(device)->connection;
+ if (connection->agreed_pro_version <= 95 ||
+ is_sync_target_state(device->state.conn))
+ set_bit(RS_DONE, &device->flags);
+ /* and also set RS_PROGRESS below */
+
+ /* Else: rather wait for explicit notification via receive_state,
+ * to avoid uuids-rotated-too-fast causing full resync
+ * in next handshake, in case the replication link breaks
+ * at the most unfortunate time... */
+ } else if (!lazy_bitmap_update_due(device))
return;
drbd_device_post_work(device, RS_PROGRESS);
ERR_IF_CNT_IS_NEGATIVE(unacked_cnt, func, line);
}
+static inline bool is_sync_target_state(enum drbd_conns connection_state)
+{
+ return connection_state == C_SYNC_TARGET ||
+ connection_state == C_PAUSED_SYNC_T;
+}
+
+static inline bool is_sync_source_state(enum drbd_conns connection_state)
+{
+ return connection_state == C_SYNC_SOURCE ||
+ connection_state == C_PAUSED_SYNC_S;
+}
+
static inline bool is_sync_state(enum drbd_conns connection_state)
{
- return
- (connection_state == C_SYNC_SOURCE
- || connection_state == C_SYNC_TARGET
- || connection_state == C_PAUSED_SYNC_S
- || connection_state == C_PAUSED_SYNC_T);
+ return is_sync_source_state(connection_state) ||
+ is_sync_target_state(connection_state);
}
/**