No real bugs, just some dead code and some fixups.
Signed-off-by: Andi Kleen <ak@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
/* x86-64 always has all page tables mapped. */
#define pte_offset_map(dir, address) pte_offset_kernel((dir), (address))
#define pte_offset_map_nested(dir, address) pte_offset_kernel((dir), (address))
-#define pte_unmap(pte) /* NOP */
-#define pte_unmap_nested(pte) /* NOP */
+#define pte_unmap(pte) ((void)(pte))/* NOP */
+#define pte_unmap_nested(pte) ((void)(pte)) /* NOP */
#define update_mmu_cache(vma, address, ptep) do { } while (0)
}
#define kmap_atomic_prot(page, idx, prot) kmap_atomic(page, idx)
-#define kunmap_atomic_notypecheck(addr, idx) do { pagefault_enable(); } while (0)
+static inline void kunmap_atomic_notypecheck(void *addr, enum km_type idx)
+{
+ pagefault_enable();
+}
+
#define kmap_atomic_pfn(pfn, idx) kmap_atomic(pfn_to_page(pfn), (idx))
#define kmap_atomic_to_page(ptr) virt_to_page(ptr)
#ifdef CONFIG_DEBUG_VM
#define VM_BUG_ON(cond) BUG_ON(cond)
#else
-#define VM_BUG_ON(cond) do { } while (0)
+#define VM_BUG_ON(cond) do { (void)(cond); } while (0)
#endif
#ifdef CONFIG_DEBUG_VIRTUAL
do {
struct page *page;
- pgoff_t index; /* Pagecache index for current page */
unsigned long offset; /* Offset into pagecache page */
unsigned long bytes; /* Bytes to write to page */
size_t copied; /* Bytes copied from user */
void *fsdata;
offset = (pos & (PAGE_CACHE_SIZE - 1));
- index = pos >> PAGE_CACHE_SHIFT;
bytes = min_t(unsigned long, PAGE_CACHE_SIZE - offset,
iov_iter_count(i));
{
pgd_t *pgd;
unsigned long next;
- unsigned long start;
/*
* The next few lines have given us lots of grief...
if (addr > end - 1)
return;
- start = addr;
pgd = pgd_offset(tlb->mm, addr);
do {
next = pgd_addr_end(addr, end);
#define STATS_DEC_ACTIVE(x) do { } while (0)
#define STATS_INC_ALLOCED(x) do { } while (0)
#define STATS_INC_GROWN(x) do { } while (0)
-#define STATS_ADD_REAPED(x,y) do { } while (0)
+#define STATS_ADD_REAPED(x,y) do { (void)(y); } while (0)
#define STATS_SET_HIGH(x) do { } while (0)
#define STATS_INC_ERR(x) do { } while (0)
#define STATS_INC_NODEALLOCS(x) do { } while (0)