Up until this point we've accepted replay window settings greater than
32 but our bit mask can only accomodate 32 packets. Thus any packet
with a sequence number within the window but outside the bit mask would
be accepted.
This patch causes those packets to be rejected instead.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
return 0;
diff = x->replay.seq - seq;
- if (diff >= x->props.replay_window) {
+ if (diff >= min_t(unsigned int, x->props.replay_window,
+ sizeof(x->replay.bitmap) * 8)) {
x->stats.replay_window++;
return -EINVAL;
}