}
/*
- * after acquiring lock with fastpath or when we lost out in contested
+ * After acquiring lock with fastpath or when we lost out in contested
* slowpath, set ctx and wake up any waiters so they can recheck.
*
* This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
spin_unlock_mutex(&lock->base.wait_lock, flags);
}
+/*
+ * After acquiring lock in the slowpath set ctx and wake up any
+ * waiters so they can recheck.
+ *
+ * Callers must hold the mutex wait_lock.
+ */
+static __always_inline void
+ww_mutex_set_context_slowpath(struct ww_mutex *lock,
+ struct ww_acquire_ctx *ctx)
+{
+ struct mutex_waiter *cur;
+
+ ww_mutex_lock_acquired(lock, ctx);
+ lock->ctx = ctx;
+
+ /*
+ * Give any possible sleeping processes the chance to wake up,
+ * so they can recheck if they have to back off.
+ */
+ list_for_each_entry(cur, &lock->base.wait_list, list) {
+ debug_mutex_wake_waiter(&lock->base, cur);
+ wake_up_process(cur->task);
+ }
+}
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER
static inline bool owner_running(struct mutex *lock, struct task_struct *owner)
if (use_ww_ctx) {
struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
- struct mutex_waiter *cur;
-
- /*
- * This branch gets optimized out for the common case,
- * and is only important for ww_mutex_lock.
- */
- ww_mutex_lock_acquired(ww, ww_ctx);
- ww->ctx = ww_ctx;
-
- /*
- * Give any possible sleeping processes the chance to wake up,
- * so they can recheck if they have to back off.
- */
- list_for_each_entry(cur, &lock->wait_list, list) {
- debug_mutex_wake_waiter(lock, cur);
- wake_up_process(cur->task);
- }
+ ww_mutex_set_context_slowpath(ww, ww_ctx);
}
spin_unlock_mutex(&lock->wait_lock, flags);