#define BITMAP_MAJOR_HI 4
#define BITMAP_MAJOR_HOSTENDIAN 3
-#define BITMAP_MINOR 39
-
/*
* in-memory bitmap:
*
/* same, except a mask value for more efficient bitops */
#define PAGE_COUNTER_MASK (PAGE_COUNTER_RATIO - 1)
-#define BITMAP_BLOCK_SIZE 512
#define BITMAP_BLOCK_SHIFT 9
/* how many blocks per chunk? (this is variable) */
#define CHUNK_BLOCK_RATIO(bitmap) ((bitmap)->mddev->bitmap_info.chunksize >> BITMAP_BLOCK_SHIFT)
#define CHUNK_BLOCK_SHIFT(bitmap) ((bitmap)->chunkshift - BITMAP_BLOCK_SHIFT)
-#define CHUNK_BLOCK_MASK(bitmap) (CHUNK_BLOCK_RATIO(bitmap) - 1)
-
-/* when hijacked, the counters and bits represent even larger "chunks" */
-/* there will be 1024 chunks represented by each counter in the page pointers */
-#define PAGEPTR_BLOCK_RATIO(bitmap) \
- (CHUNK_BLOCK_RATIO(bitmap) << PAGE_COUNTER_SHIFT >> 1)
-#define PAGEPTR_BLOCK_SHIFT(bitmap) \
- (CHUNK_BLOCK_SHIFT(bitmap) + PAGE_COUNTER_SHIFT - 1)
-#define PAGEPTR_BLOCK_MASK(bitmap) (PAGEPTR_BLOCK_RATIO(bitmap) - 1)
#endif
unsigned int count:31;
};
-/* keep track of bitmap file pages that have pending writes on them */
-struct page_list {
- struct list_head list;
- struct page *page;
-};
-
/* the main bitmap structure - one per mddev */
struct bitmap {
struct bitmap_page *bp;