track->db_s_write_bo = NULL;
}
-static inline int evergreen_cs_track_validate_cb(struct radeon_cs_parser *p, int i)
+static int evergreen_cs_track_validate_cb(struct radeon_cs_parser *p, int i)
{
/* XXX fill in */
return 0;
* Check next packet is relocation packet3, do bo validation and compute
* GPU offset using the provided start.
**/
-static inline int evergreen_cs_packet_next_is_pkt3_nop(struct radeon_cs_parser *p)
+static int evergreen_cs_packet_next_is_pkt3_nop(struct radeon_cs_parser *p)
{
struct radeon_cs_packet p3reloc;
int r;
* if register is safe. If register is not flag as safe this function
* will test it against a list of register needind special handling.
*/
-static inline int evergreen_cs_check_reg(struct radeon_cs_parser *p, u32 reg, u32 idx)
+static int evergreen_cs_check_reg(struct radeon_cs_parser *p, u32 reg, u32 idx)
{
struct evergreen_cs_track *track = (struct evergreen_cs_track *)p->track;
struct radeon_cs_reloc *reloc;
* This function will check that the resource has valid field and that
* the texture and mipmap bo object are big enough to cover this resource.
*/
-static inline int evergreen_check_texture_resource(struct radeon_cs_parser *p, u32 idx,
+static int evergreen_check_texture_resource(struct radeon_cs_parser *p, u32 idx,
struct radeon_bo *texture,
struct radeon_bo *mipmap)
{
[V_038004_FMT_32_AS_32_32_32_32] = { 1, 1, 4, 0, CHIP_CEDAR},
};
-static inline bool fmt_is_valid_color(u32 format)
+static bool fmt_is_valid_color(u32 format)
{
if (format >= ARRAY_SIZE(color_formats_table))
return false;
return false;
}
-static inline bool fmt_is_valid_texture(u32 format, enum radeon_family family)
+static bool fmt_is_valid_texture(u32 format, enum radeon_family family)
{
if (format >= ARRAY_SIZE(color_formats_table))
return false;
return false;
}
-static inline int fmt_get_blocksize(u32 format)
+static int fmt_get_blocksize(u32 format)
{
if (format >= ARRAY_SIZE(color_formats_table))
return 0;
return color_formats_table[format].blocksize;
}
-static inline int fmt_get_nblocksx(u32 format, u32 w)
+static int fmt_get_nblocksx(u32 format, u32 w)
{
unsigned bw;
return (w + bw - 1) / bw;
}
-static inline int fmt_get_nblocksy(u32 format, u32 h)
+static int fmt_get_nblocksy(u32 format, u32 h)
{
unsigned bh;
return (h + bh - 1) / bh;
}
-static inline int r600_bpe_from_format(u32 *bpe, u32 format)
+static int r600_bpe_from_format(u32 *bpe, u32 format)
{
unsigned res;
};
/* returns alignment in pixels for pitch/height/depth and bytes for base */
-static inline int r600_get_array_mode_alignment(struct array_mode_checker *values,
+static int r600_get_array_mode_alignment(struct array_mode_checker *values,
u32 *pitch_align,
u32 *height_align,
u32 *depth_align,
track->db_depth_control = 0xFFFFFFFF;
}
-static inline int r600_cs_track_validate_cb(struct radeon_cs_parser *p, int i)
+static int r600_cs_track_validate_cb(struct radeon_cs_parser *p, int i)
{
struct r600_cs_track *track = p->track;
u32 slice_tile_max, size, tmp;
* Check next packet is relocation packet3, do bo validation and compute
* GPU offset using the provided start.
**/
-static inline int r600_cs_packet_next_is_pkt3_nop(struct radeon_cs_parser *p)
+static int r600_cs_packet_next_is_pkt3_nop(struct radeon_cs_parser *p)
{
struct radeon_cs_packet p3reloc;
int r;
* if register is safe. If register is not flag as safe this function
* will test it against a list of register needind special handling.
*/
-static inline int r600_cs_check_reg(struct radeon_cs_parser *p, u32 reg, u32 idx)
+static int r600_cs_check_reg(struct radeon_cs_parser *p, u32 reg, u32 idx)
{
struct r600_cs_track *track = (struct r600_cs_track *)p->track;
struct radeon_cs_reloc *reloc;
return 0;
}
-static inline unsigned mip_minify(unsigned size, unsigned level)
+static unsigned mip_minify(unsigned size, unsigned level)
{
unsigned val;
* This function will check that the resource has valid field and that
* the texture and mipmap bo object are big enough to cover this resource.
*/
-static inline int r600_check_texture_resource(struct radeon_cs_parser *p, u32 idx,
+static int r600_check_texture_resource(struct radeon_cs_parser *p, u32 idx,
struct radeon_bo *texture,
struct radeon_bo *mipmap,
u64 base_offset,