return (const char *)fence->ring->name;
}
-/**
- * amdgpu_fence_is_signaled - test if fence is signaled
- *
- * @f: fence to test
- *
- * Test the fence sequence number if it is already signaled. If it isn't
- * signaled start fence processing. Returns True if the fence is signaled.
- */
-static bool amdgpu_fence_is_signaled(struct fence *f)
-{
- struct amdgpu_fence *fence = to_amdgpu_fence(f);
- struct amdgpu_ring *ring = fence->ring;
-
- if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
- return true;
-
- amdgpu_fence_process(ring);
-
- if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
- return true;
-
- return false;
-}
-
/**
* amdgpu_fence_enable_signaling - enable signalling on fence
* @fence: fence
.get_driver_name = amdgpu_fence_get_driver_name,
.get_timeline_name = amdgpu_fence_get_timeline_name,
.enable_signaling = amdgpu_fence_enable_signaling,
- .signaled = amdgpu_fence_is_signaled,
.wait = fence_default_wait,
.release = amdgpu_fence_release,
};