This should avoid issues with the fbdev path trying to render
before we've gotten the display info.
Signed-off-by: Dave Airlie <airlied@redhat.com>
[ kraxel: wait for display-info reply ]
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
wait_queue_head_t resp_wq;
/* current display info */
spinlock_t display_info_lock;
+ bool display_info_pending;
struct virtio_gpu_fence_driver fence_drv;
virtio_device_ready(vgdev->vdev);
vgdev->vqs_ready = true;
+ virtio_gpu_cmd_get_display_info(vgdev);
+ wait_event_timeout(vgdev->resp_wq, !vgdev->display_info_pending,
+ 5 * HZ);
if (virtio_gpu_fbdev)
virtio_gpu_fbdev_init(vgdev);
- virtio_gpu_cmd_get_display_info(vgdev);
return 0;
}
}
+ vgdev->display_info_pending = false;
spin_unlock(&vgdev->display_info_lock);
wake_up(&vgdev->resp_wq);
resp_buf);
memset(cmd_p, 0, sizeof(*cmd_p));
+ vgdev->display_info_pending = true;
cmd_p->type = cpu_to_le32(VIRTIO_GPU_CMD_GET_DISPLAY_INFO);
virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
return 0;