The following case may lead to the same system inode ref in confusion.
A thread B thread
ocfs2_get_system_file_inode
->get_local_system_inode
->_ocfs2_get_system_file_inode
because of *arr == NULL,
ocfs2_get_system_file_inode
->get_local_system_inode
->_ocfs2_get_system_file_inode
gets first ref thru
_ocfs2_get_system_file_inode,
gets second ref thru igrab and
set *arr = inode
at the moment, B thread also gets
two refs, so lead to one more
inode ref.
So add mutex lock to avoid multi thread set two inode ref once at the
same time.
Signed-off-by: jiangyiwen <jiangyiwen@huawei.com>
Reviewed-by: Joseph Qi <joseph.qi@huawei.com>
Cc: Joel Becker <jlbec@evilplan.org>
Cc: Mark Fasheh <mfasheh@suse.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
/* rb tree root for refcount lock. */
struct rb_root osb_rf_lock_tree;
struct ocfs2_refcount_tree *osb_ref_tree_lru;
+
+ struct mutex system_file_mutex;
};
#define OCFS2_SB(sb) ((struct ocfs2_super *)(sb)->s_fs_info)
spin_lock_init(&osb->osb_xattr_lock);
ocfs2_init_steal_slots(osb);
+ mutex_init(&osb->system_file_mutex);
+
atomic_set(&osb->alloc_stats.moves, 0);
atomic_set(&osb->alloc_stats.local_data, 0);
atomic_set(&osb->alloc_stats.bitmap_data, 0);
} else
arr = get_local_system_inode(osb, type, slot);
+ mutex_lock(&osb->system_file_mutex);
if (arr && ((inode = *arr) != NULL)) {
/* get a ref in addition to the array ref */
inode = igrab(inode);
+ mutex_unlock(&osb->system_file_mutex);
BUG_ON(!inode);
return inode;
*arr = igrab(inode);
BUG_ON(!*arr);
}
+ mutex_unlock(&osb->system_file_mutex);
return inode;
}