} else
obj = -1;
+ if (obj != -1)
+ --bitmap->avail;
+
spin_unlock(&bitmap->lock);
return obj;
} else
obj = -1;
+ if (obj != -1)
+ bitmap->avail -= cnt;
+
spin_unlock(&bitmap->lock);
return obj;
}
+u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap)
+{
+ return bitmap->avail;
+}
+
void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt)
{
obj &= bitmap->max + bitmap->reserved_top - 1;
bitmap->last = min(bitmap->last, obj);
bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
& bitmap->mask;
+ bitmap->avail += cnt;
spin_unlock(&bitmap->lock);
}
bitmap->max = num - reserved_top;
bitmap->mask = mask;
bitmap->reserved_top = reserved_top;
+ bitmap->avail = num - reserved_top - reserved_bot;
spin_lock_init(&bitmap->lock);
bitmap->table = kzalloc(BITS_TO_LONGS(bitmap->max) *
sizeof (long), GFP_KERNEL);
u32 max;
u32 reserved_top;
u32 mask;
+ u32 avail;
spinlock_t lock;
unsigned long *table;
};
void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj);
u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt, int align);
void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt);
+u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap);
int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
u32 reserved_bot, u32 resetrved_top);
void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap);