static int hrtimer_reprogram(struct hrtimer *timer,
struct hrtimer_clock_base *base)
{
- ktime_t *expires_next = &__get_cpu_var(hrtimer_bases).expires_next;
+ struct hrtimer_cpu_base *cpu_base = &__get_cpu_var(hrtimer_bases);
ktime_t expires = ktime_sub(hrtimer_get_expires(timer), base->offset);
int res;
if (expires.tv64 < 0)
return -ETIME;
- if (expires.tv64 >= expires_next->tv64)
+ if (expires.tv64 >= cpu_base->expires_next.tv64)
+ return 0;
+
+ /*
+ * If a hang was detected in the last timer interrupt then we
+ * do not schedule a timer which is earlier than the expiry
+ * which we enforced in the hang detection. We want the system
+ * to make progress.
+ */
+ if (cpu_base->hang_detected)
return 0;
/*
*/
res = tick_program_event(expires, 0);
if (!IS_ERR_VALUE(res))
- *expires_next = expires;
+ cpu_base->expires_next = expires;
return res;
}
#ifdef CONFIG_HIGH_RES_TIMERS
-static int force_clock_reprogram;
-
-/*
- * After 5 iteration's attempts, we consider that hrtimer_interrupt()
- * is hanging, which could happen with something that slows the interrupt
- * such as the tracing. Then we force the clock reprogramming for each future
- * hrtimer interrupts to avoid infinite loops and use the min_delta_ns
- * threshold that we will overwrite.
- * The next tick event will be scheduled to 3 times we currently spend on
- * hrtimer_interrupt(). This gives a good compromise, the cpus will spend
- * 1/4 of their time to process the hrtimer interrupts. This is enough to
- * let it running without serious starvation.
- */
-
-static inline void
-hrtimer_interrupt_hanging(struct clock_event_device *dev,
- ktime_t try_time)
-{
- force_clock_reprogram = 1;
- dev->min_delta_ns = (unsigned long)try_time.tv64 * 3;
- printk(KERN_WARNING "hrtimer: interrupt too slow, "
- "forcing clock min delta to %llu ns\n",
- (unsigned long long) dev->min_delta_ns);
-}
/*
* High resolution timer interrupt
* Called with interrupts disabled
{
struct hrtimer_cpu_base *cpu_base = &__get_cpu_var(hrtimer_bases);
struct hrtimer_clock_base *base;
- ktime_t expires_next, now;
- int nr_retries = 0;
- int i;
+ ktime_t expires_next, now, entry_time, delta;
+ int i, retries = 0;
BUG_ON(!cpu_base->hres_active);
cpu_base->nr_events++;
dev->next_event.tv64 = KTIME_MAX;
- retry:
- /* 5 retries is enough to notice a hang */
- if (!(++nr_retries % 5))
- hrtimer_interrupt_hanging(dev, ktime_sub(ktime_get(), now));
-
- now = ktime_get();
-
+ entry_time = now = ktime_get();
+retry:
expires_next.tv64 = KTIME_MAX;
spin_lock(&cpu_base->lock);
spin_unlock(&cpu_base->lock);
/* Reprogramming necessary ? */
- if (expires_next.tv64 != KTIME_MAX) {
- if (tick_program_event(expires_next, force_clock_reprogram))
- goto retry;
+ if (expires_next.tv64 == KTIME_MAX ||
+ !tick_program_event(expires_next, 0)) {
+ cpu_base->hang_detected = 0;
+ return;
}
+
+ /*
+ * The next timer was already expired due to:
+ * - tracing
+ * - long lasting callbacks
+ * - being scheduled away when running in a VM
+ *
+ * We need to prevent that we loop forever in the hrtimer
+ * interrupt routine. We give it 3 attempts to avoid
+ * overreacting on some spurious event.
+ */
+ now = ktime_get();
+ cpu_base->nr_retries++;
+ if (++retries < 3)
+ goto retry;
+ /*
+ * Give the system a chance to do something else than looping
+ * here. We stored the entry time, so we know exactly how long
+ * we spent here. We schedule the next event this amount of
+ * time away.
+ */
+ cpu_base->nr_hangs++;
+ cpu_base->hang_detected = 1;
+ delta = ktime_sub(now, entry_time);
+ if (delta.tv64 > cpu_base->max_hang_time.tv64)
+ cpu_base->max_hang_time = delta;
+ /*
+ * Limit it to a sensible value as we enforce a longer
+ * delay. Give the CPU at least 100ms to catch up.
+ */
+ if (delta.tv64 > 100 * NSEC_PER_MSEC)
+ expires_next = ktime_add_ns(now, 100 * NSEC_PER_MSEC);
+ else
+ expires_next = ktime_add(now, delta);
+ tick_program_event(expires_next, 1);
+ printk_once(KERN_WARNING "hrtimer: interrupt took %llu ns\n",
+ ktime_to_ns(delta));
}
/*