int amdgpu_fence_wait_empty(struct amdgpu_ring *ring);
unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring);
-bool amdgpu_fence_signaled(struct amdgpu_fence *fence);
int amdgpu_fence_wait(struct amdgpu_fence *fence, bool interruptible);
signed long amdgpu_fence_wait_any(struct amdgpu_device *adev,
struct amdgpu_fence **fences,
return true;
}
-/**
- * amdgpu_fence_signaled - check if a fence has signaled
- *
- * @fence: amdgpu fence object
- *
- * Check if the requested fence has signaled (all asics).
- * Returns true if the fence has signaled or false if it has not.
- */
-bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
-{
- if (!fence)
- return true;
-
- if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
- if (!fence_signal(&fence->base))
- FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
- return true;
- }
-
- return false;
-}
-
/*
* amdgpu_ring_wait_seq_timeout - wait for seq of the specific ring to signal
* @ring: ring to wait on for the seq number
sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
- if (sa_bo->fence == NULL || !amdgpu_fence_signaled(sa_bo->fence)) {
+ if (sa_bo->fence == NULL ||
+ !fence_is_signaled(&sa_bo->fence->base)) {
return;
}
amdgpu_sa_bo_remove_locked(sa_bo);
sa_bo = list_first_entry(&sa_manager->flist[i],
struct amdgpu_sa_bo, flist);
- if (!amdgpu_fence_signaled(sa_bo->fence)) {
+ if (!fence_is_signaled(&sa_bo->fence->base)) {
fences[i] = sa_bo->fence;
continue;
}
sa_manager = (*sa_bo)->manager;
spin_lock(&sa_manager->wq.lock);
- if (fence && !amdgpu_fence_signaled(fence)) {
+ if (fence && !fence_is_signaled(&fence->base)) {
(*sa_bo)->fence = amdgpu_fence_ref(fence);
list_add_tail(&(*sa_bo)->flist,
&sa_manager->flist[fence->ring->idx]);