}
EXPORT_SYMBOL_GPL(dm_bm_unlock);
-int dm_bm_unlock_move(struct dm_block *b, dm_block_t n)
-{
- struct buffer_aux *aux;
-
- aux = dm_bufio_get_aux_data(to_buffer(b));
-
- if (aux->write_locked) {
- dm_bufio_mark_buffer_dirty(to_buffer(b));
- bl_up_write(&aux->lock);
- } else
- bl_up_read(&aux->lock);
-
- dm_bufio_release_move(to_buffer(b), n);
- return 0;
-}
-
int dm_bm_flush_and_unlock(struct dm_block_manager *bm,
struct dm_block *superblock)
{
int dm_bm_unlock(struct dm_block *b);
-/*
- * An optimisation; we often want to copy a block's contents to a new
- * block. eg, as part of the shadowing operation. It's far better for
- * bufio to do this move behind the scenes than hold 2 locks and memcpy the
- * data.
- */
-int dm_bm_unlock_move(struct dm_block *b, dm_block_t n);
-
/*
* It's a common idiom to have a superblock that should be committed last.
*
if (r < 0)
return r;
- r = dm_bm_unlock_move(orig_block, new);
- if (r < 0) {
+ /*
+ * It would be tempting to use dm_bm_unlock_move here, but some
+ * code, such as the space maps, keeps using the old data structures
+ * secure in the knowledge they won't be changed until the next
+ * transaction. Using unlock_move would force a synchronous read
+ * since the old block would no longer be in the cache.
+ */
+ r = dm_bm_write_lock_zero(tm->bm, new, v, result);
+ if (r) {
dm_bm_unlock(orig_block);
return r;
}
- return dm_bm_write_lock(tm->bm, new, v, result);
+ memcpy(dm_block_data(*result), dm_block_data(orig_block),
+ dm_bm_block_size(tm->bm));
+
+ dm_bm_unlock(orig_block);
+ return r;
}
int dm_tm_shadow_block(struct dm_transaction_manager *tm, dm_block_t orig,